From 5d1ea5db918e15049b52df25075b6540488ed212 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 1 Oct 2016 00:24:07 +0200 Subject: [PATCH] FULLPIPE: Fix scene persistence between scenes --- engines/fullpipe/fullpipe.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index 11d88529885..e9694a0d063 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -584,8 +584,10 @@ void FullpipeEngine::disableSaves(ExCommand *ex) { } // Original was makeing a save on every room entering - //if (_currentScene) - // _gameLoader->writeSavegame(_currentScene, "savetmp.sav"); + if (_currentScene) { + _gameLoader->saveScenePicAniInfos(_currentScene->_sceneId); + // _gameLoader->writeSavegame(_currentScene, "savetmp.sav"); + } } }