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LAB; Fix a couple of typos in game description
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@ -33,7 +33,7 @@
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#include "lab/lab.h"
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static const PlainGameDescriptor lab_setting[] = {
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{ "lab", "Labyrith of Time" },
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{ "lab", "Labyrinth of Time" },
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{ 0, 0 }
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};
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@ -131,7 +131,7 @@ public:
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}
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virtual const char *getOriginalCopyright() const {
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return "Labytinth of Time (c) 2004 The Wyrmkeep Entertainment Co.";
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return "Labyrinth of Time (c) 2004 The Wyrmkeep Entertainment Co.";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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