SCI: Split audio sync to its own class

SCI32 has its own audio handling code, but audio sync code is the
same as SCI16.
This commit is contained in:
Colin Snover 2016-06-09 20:50:56 -05:00
parent cbc3b773aa
commit 5d3385750d
8 changed files with 146 additions and 58 deletions

View File

@ -27,6 +27,7 @@
#include "sci/engine/vm.h" // for Object
#include "sci/sound/audio.h"
#include "sci/sound/soundcmd.h"
#include "sci/sound/sync.h"
#include "audio/mixer.h"
#include "common/system.h"
@ -286,14 +287,12 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
}
reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
SegManager *segMan = s->_segMan;
switch (argv[0].toUint16()) {
case kSciAudioSyncStart: {
ResourceId id;
g_sci->_audio->stopSoundSync();
g_sci->_sync->stop();
// Load sound sync resource and lock it
if (argc == 3) {
id = ResourceId(kResourceTypeSync, argv[2].toUint16());
} else if (argc == 7) {
@ -304,14 +303,14 @@ reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
g_sci->_audio->setSoundSync(id, argv[1], segMan);
g_sci->_sync->start(id, argv[1]);
break;
}
case kSciAudioSyncNext:
g_sci->_audio->doSoundSync(argv[1], segMan);
g_sci->_sync->next(argv[1]);
break;
case kSciAudioSyncStop:
g_sci->_audio->stopSoundSync();
g_sci->_sync->stop();
break;
default:
error("DoSync: Unhandled subfunction %d", argv[0].toUint16());

View File

@ -69,6 +69,7 @@ MODULE_OBJS := \
sound/midiparser_sci.o \
sound/music.o \
sound/soundcmd.o \
sound/sync.o \
sound/drivers/adlib.o \
sound/drivers/amigamac.o \
sound/drivers/cms.o \

View File

@ -43,6 +43,7 @@
#include "sci/sound/audio.h"
#include "sci/sound/music.h"
#include "sci/sound/sync.h"
#include "sci/sound/soundcmd.h"
#include "sci/graphics/animate.h"
#include "sci/graphics/cache.h"
@ -86,6 +87,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
_gfxMacIconBar = 0;
_audio = 0;
_sync = nullptr;
_features = 0;
_resMan = 0;
_gamestate = 0;
@ -182,6 +184,7 @@ SciEngine::~SciEngine() {
delete _gfxScreen;
delete _audio;
delete _sync;
delete _soundCmd;
delete _kernel;
delete _vocabulary;
@ -267,6 +270,7 @@ Common::Error SciEngine::run() {
if (getGameId() == GID_CHRISTMAS1990)
_vocabulary = new Vocabulary(_resMan, false);
_audio = new AudioPlayer(_resMan);
_sync = new Sync(_resMan, segMan);
_gamestate = new EngineState(segMan);
_eventMan = new EventManager(_resMan->detectFontExtended());
@ -802,6 +806,7 @@ void SciEngine::exitGame() {
if (_gamestate->abortScriptProcessing != kAbortLoadGame) {
_gamestate->_executionStack.clear();
_audio->stopAllAudio();
_sync->stop();
_soundCmd->clearPlayList();
}

View File

@ -56,6 +56,7 @@ class SoundCommandParser;
class EventManager;
class SegManager;
class ScriptPatcher;
class Sync;
class GfxAnimate;
class GfxCache;
@ -372,6 +373,7 @@ public:
#endif
AudioPlayer *_audio;
Sync *_sync;
SoundCommandParser *_soundCmd;
GameFeatures *_features;

View File

@ -22,7 +22,6 @@
#include "sci/resource.h"
#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
#include "sci/engine/seg_manager.h"
#include "sci/sound/audio.h"
@ -45,7 +44,7 @@
namespace Sci {
AudioPlayer::AudioPlayer(ResourceManager *resMan) : _resMan(resMan), _audioRate(11025),
_syncResource(NULL), _syncOffset(0), _audioCdStart(0), _initCD(false) {
_audioCdStart(0), _initCD(false) {
_mixer = g_system->getMixer();
_wPlayFlag = false;
@ -56,7 +55,6 @@ AudioPlayer::~AudioPlayer() {
}
void AudioPlayer::stopAllAudio() {
stopSoundSync();
stopAudio();
if (_audioCdStart > 0)
audioCdStop();
@ -474,43 +472,6 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
return NULL;
}
void AudioPlayer::setSoundSync(ResourceId id, reg_t syncObjAddr, SegManager *segMan) {
_syncResource = _resMan->findResource(id, 1);
_syncOffset = 0;
if (_syncResource) {
writeSelectorValue(segMan, syncObjAddr, SELECTOR(syncCue), 0);
} else {
warning("setSoundSync: failed to find resource %s", id.toString().c_str());
// Notify the scripts to stop sound sync
writeSelectorValue(segMan, syncObjAddr, SELECTOR(syncCue), SIGNAL_OFFSET);
}
}
void AudioPlayer::doSoundSync(reg_t syncObjAddr, SegManager *segMan) {
if (_syncResource && (_syncOffset < _syncResource->size - 1)) {
int16 syncCue = -1;
int16 syncTime = (int16)READ_SCI11ENDIAN_UINT16(_syncResource->data + _syncOffset);
_syncOffset += 2;
if ((syncTime != -1) && (_syncOffset < _syncResource->size - 1)) {
syncCue = (int16)READ_SCI11ENDIAN_UINT16(_syncResource->data + _syncOffset);
_syncOffset += 2;
}
writeSelectorValue(segMan, syncObjAddr, SELECTOR(syncTime), syncTime);
writeSelectorValue(segMan, syncObjAddr, SELECTOR(syncCue), syncCue);
}
}
void AudioPlayer::stopSoundSync() {
if (_syncResource) {
_resMan->unlockResource(_syncResource);
_syncResource = NULL;
}
}
int AudioPlayer::audioCdPlay(int track, int start, int duration) {
if (!_initCD) {
// Initialize CD mode if we haven't already

View File

@ -46,12 +46,6 @@ enum AudioCommands {
kSciAudioCD = 10 /* Plays SCI1.1 CD audio */
};
enum AudioSyncCommands {
kSciAudioSyncStart = 0,
kSciAudioSyncNext = 1,
kSciAudioSyncStop = 2
};
#define AUDIO_VOLUME_MAX 127
class Resource;
@ -77,10 +71,6 @@ public:
void handleFanmadeSciAudio(reg_t sciAudioObject, SegManager *segMan);
void setSoundSync(ResourceId id, reg_t syncObjAddr, SegManager *segMan);
void doSoundSync(reg_t syncObjAddr, SegManager *segMan);
void stopSoundSync();
int audioCdPlay(int track, int start, int duration);
void audioCdStop();
void audioCdUpdate();
@ -93,8 +83,6 @@ private:
uint16 _audioRate;
Audio::SoundHandle _audioHandle;
Audio::Mixer *_mixer;
Resource *_syncResource; /**< Used by kDoSync for speech syncing in CD talkie games */
uint _syncOffset;
uint32 _audioCdStart;
bool _wPlayFlag;
bool _initCD;

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@ -0,0 +1,75 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/engine/kernel.h"
#include "sci/util.h"
#include "sync.h"
namespace Sci {
Sync::Sync(ResourceManager *resMan, SegManager *segMan) :
_resMan(resMan),
_segMan(segMan),
_resource(nullptr),
_offset(0) {}
Sync::~Sync() {
stop();
}
void Sync::start(const ResourceId id, const reg_t syncObjAddr) {
_resource = _resMan->findResource(id, true);
_offset = 0;
if (_resource) {
writeSelectorValue(_segMan, syncObjAddr, SELECTOR(syncCue), 0);
} else {
warning("Sync::start: failed to find resource %s", id.toString().c_str());
// Notify the scripts to stop sound sync
writeSelectorValue(_segMan, syncObjAddr, SELECTOR(syncCue), SIGNAL_OFFSET);
}
}
void Sync::next(const reg_t syncObjAddr) {
if (_resource && (_offset < _resource->size - 1)) {
int16 syncCue = -1;
int16 syncTime = (int16)READ_SCI11ENDIAN_UINT16(_resource->data + _offset);
_offset += 2;
if ((syncTime != -1) && (_offset < _resource->size - 1)) {
syncCue = (int16)READ_SCI11ENDIAN_UINT16(_resource->data + _offset);
_offset += 2;
}
writeSelectorValue(_segMan, syncObjAddr, SELECTOR(syncTime), syncTime);
writeSelectorValue(_segMan, syncObjAddr, SELECTOR(syncCue), syncCue);
}
}
void Sync::stop() {
if (_resource) {
_resMan->unlockResource(_resource);
_resource = nullptr;
}
}
} // End of namespace Sci

57
engines/sci/sound/sync.h Normal file
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@ -0,0 +1,57 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_SOUND_SYNC_H
#define SCI_SOUND_SYNC_H
#include "sci/engine/selector.h"
#include "sci/engine/vm_types.h"
namespace Sci {
enum AudioSyncCommands {
kSciAudioSyncStart = 0,
kSciAudioSyncNext = 1,
kSciAudioSyncStop = 2
};
class Resource;
class ResourceManager;
class SegManager;
class Sync {
SegManager *_segMan;
ResourceManager *_resMan;
Resource *_resource;
uint _offset;
public:
Sync(ResourceManager *resMan, SegManager *segMan);
~Sync();
void start(const ResourceId id, const reg_t syncObjAddr);
void next(const reg_t syncObjAddr);
void stop();
};
}
#endif