NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room

This commit is contained in:
Filippos Karapetis 2013-07-01 04:42:13 +03:00
parent 507e8ec8f3
commit 5de6a876a9

View File

@ -133,7 +133,7 @@ SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 poi
if (x < 300)
loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
else
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y);
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
setClipRect(0, 0, 640, clipY2);
}