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DIRECTOR: Add detection for jman Japanese
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parent
649ef2af67
commit
5e08747978
@ -77,10 +77,17 @@ static const PlainGameDescriptor directorGames[] = {
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#include "director/detection_tables.h"
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static const char *directoryGlobs[] = {
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"install",
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0
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};
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class DirectorMetaEngine : public AdvancedMetaEngine {
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public:
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DirectorMetaEngine() : AdvancedMetaEngine(Director::gameDescriptions, sizeof(Director::DirectorGameDescription), directorGames) {
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_singleid = "director";
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_maxScanDepth = 2,
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_directoryGlobs = directoryGlobs;
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}
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virtual const char *getName() const {
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@ -154,6 +154,20 @@ static const DirectorGameDescription gameDescriptions[] = {
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4
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},
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{
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{
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"jman",
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"",
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AD_ENTRY1("JOURNEY.EXE", "65d06b5fef155a2473434571aff5bc29"),
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Common::JA_JPN,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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GID_GENERIC,
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3
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},
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{
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{
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"jman",
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@ -22,6 +22,7 @@
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#include "audio/mixer.h"
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/scummsys.h"
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#include "common/error.h"
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@ -44,6 +45,10 @@ DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gam
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_mainArchive = 0;
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_macBinary = 0;
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "data");
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SearchMan.addSubDirectoryMatching(gameDataDir, "install");
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}
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DirectorEngine::~DirectorEngine() {
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