SHERLOCK: Fix display of look description dialogs

This commit is contained in:
Paul Gilbert 2015-04-24 17:25:37 -05:00
parent 51eb601f83
commit 5e1588e5cc

View File

@ -678,7 +678,7 @@ void Talk::drawInterface() {
} else {
int strWidth = screen.stringWidth(PRESS_KEY_TO_CONTINUE);
screen.makeButton(Common::Rect(46, CONTROLS_Y, 273, CONTROLS_Y + 10),
160 - strWidth, PRESS_KEY_TO_CONTINUE);
160 - strWidth / 2, PRESS_KEY_TO_CONTINUE);
screen.gPrint(Common::Point(160 - strWidth / 2, CONTROLS_Y), COMMAND_FOREGROUND, "P");
}
}
@ -913,12 +913,14 @@ void Talk::pushSequence(int speaker) {
} else {
seqEntry._objNum = people.findSpeaker(speaker);
Object &obj = scene._bgShapes[seqEntry._objNum];
for (uint idx = 0; idx < MAX_TALK_SEQUENCES; ++idx)
seqEntry._sequences.push_back(obj._sequences[idx]);
if (seqEntry._objNum != -1) {
Object &obj = scene._bgShapes[seqEntry._objNum];
for (uint idx = 0; idx < MAX_TALK_SEQUENCES; ++idx)
seqEntry._sequences.push_back(obj._sequences[idx]);
seqEntry._frameNumber = obj._frameNumber;
seqEntry._seqTo = obj._seqTo;
seqEntry._frameNumber = obj._frameNumber;
seqEntry._seqTo = obj._seqTo;
}
}
_sequenceStack.push(seqEntry);
@ -1549,13 +1551,14 @@ void Talk::doScript(const Common::String &script) {
screen.print(Common::Point(16, yp), INV_FOREGROUND, lineStr.c_str());
} else {
screen.gPrint(Common::Point(16, yp - 1), INV_FOREGROUND, lineStr.c_str());
openTalkWindow = true;
}
} else {
if (ui._windowOpen) {
screen.print(Common::Point(16, yp), COMMAND_FOREGROUND, lineStr.c_str());
}
else {
} else {
screen.gPrint(Common::Point(16, yp - 1), COMMAND_FOREGROUND, lineStr.c_str());
openTalkWindow = true;
}
}