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https://github.com/libretro/scummvm.git
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Replaced get_uint_16() with READ_LE_UINT16()
svn-id: r38812
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parent
376e4f86d6
commit
5e1ab5be9b
@ -401,11 +401,6 @@ gfx_pixmap_t *gfxr_endianness_adjust(gfx_pixmap_t *pixmap, gfx_mode_t *mode);
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** the mode has a byte depth of more than 1.
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*/
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static inline int get_uint_16(const byte *offset) {
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return ((unsigned int) offset[0] | (((unsigned int) offset[1]) << 8));
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}
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static inline int get_int_16(const byte *offset) {
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return ((int) offset[0] | (((int) offset[1]) << 8));
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}
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@ -23,6 +23,8 @@
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*
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*/
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#include "common/endian.h"
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#include "sci/include/sci_memory.h"
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#include "sci/gfx/gfx_system.h"
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#include "sci/gfx/gfx_resource.h"
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@ -123,8 +125,8 @@ static int gfxr_draw_loop0(gfxr_loop_t *dest, int id, int loop, byte *resource,
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int i;
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int cels_nr = get_int_16(resource + offset);
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if (get_uint_16(resource + offset + 2)) {
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GFXWARN("View %02x:(%d): Gray magic %04x in loop, expected white\n", id, loop, get_uint_16(resource + offset + 2));
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if (READ_LE_UINT16(resource + offset + 2)) {
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GFXWARN("View %02x:(%d): Gray magic %04x in loop, expected white\n", id, loop, READ_LE_UINT16(resource + offset + 2));
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}
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if (cels_nr * 2 + 4 + offset > size) {
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@ -137,7 +139,7 @@ static int gfxr_draw_loop0(gfxr_loop_t *dest, int id, int loop, byte *resource,
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dest->cels = (gfx_pixmap_t**)sci_malloc(sizeof(gfx_pixmap_t *) * cels_nr);
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for (i = 0; i < cels_nr; i++) {
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int cel_offset = get_uint_16(resource + offset + 4 + (i << 1));
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int cel_offset = READ_LE_UINT16(resource + offset + 4 + (i << 1));
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gfx_pixmap_t *cel = NULL;
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if (cel_offset >= size) {
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@ -205,7 +207,7 @@ gfxr_view_t *gfxr_draw_view0(int id, byte *resource, int size, int palette) {
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for (i = 0; i < view->loops_nr; i++) {
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int error_token = 0;
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int loop_offset = get_uint_16(resource + V0_FIRST_LOOP_OFFSET + (i << 1));
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int loop_offset = READ_LE_UINT16(resource + V0_FIRST_LOOP_OFFSET + (i << 1));
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int mirrored = resource[mirror_bytepos] & mirror_bitpos;
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if ((mirror_bitpos <<= 1) == 0x100) {
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@ -25,6 +25,8 @@
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// SCI 1 view resource defrobnicator
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#include "common/endian.h"
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#include "sci/include/sci_memory.h"
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#include "sci/gfx/gfx_system.h"
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#include "sci/gfx/gfx_resource.h"
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@ -274,8 +276,8 @@ static int gfxr_draw_loop1(gfxr_loop_t *dest, int id, int loop, int mirrored, by
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int i;
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int cels_nr = get_int_16(resource + offset);
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if (get_uint_16(resource + offset + 2)) {
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GFXWARN("View %02x:(%d): Gray magic %04x in loop, expected white\n", id, loop, get_uint_16(resource + offset + 2));
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if (READ_LE_UINT16(resource + offset + 2)) {
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GFXWARN("View %02x:(%d): Gray magic %04x in loop, expected white\n", id, loop, READ_LE_UINT16(resource + offset + 2));
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}
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if (cels_nr * 2 + 4 + offset > size) {
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@ -288,7 +290,7 @@ static int gfxr_draw_loop1(gfxr_loop_t *dest, int id, int loop, int mirrored, by
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dest->cels = (gfx_pixmap_t**)sci_malloc(sizeof(gfx_pixmap_t *) * cels_nr);
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for (i = 0; i < cels_nr; i++) {
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int cel_offset = get_uint_16(resource + offset + 4 + (i << 1));
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int cel_offset = READ_LE_UINT16(resource + offset + 4 + (i << 1));
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gfx_pixmap_t *cel;
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if (cel_offset >= size) {
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@ -332,8 +334,8 @@ gfxr_view_t *gfxr_draw_view1(int id, byte *resource, int size, gfx_pixmap_color_
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view->flags = 0;
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view->loops_nr = resource[V1_LOOPS_NR_OFFSET];
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palette_offset = get_uint_16(resource + V1_PALETTE_OFFSET);
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mirror_mask = get_uint_16(resource + V1_MIRROR_MASK);
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palette_offset = READ_LE_UINT16(resource + V1_PALETTE_OFFSET);
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mirror_mask = READ_LE_UINT16(resource + V1_MIRROR_MASK);
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if (view->loops_nr * 2 + V1_FIRST_LOOP_OFFSET > size) {
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GFXERROR("View %04x: Not enough space in resource to accomodate for the claimed %d loops\n", id, view->loops_nr);
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@ -378,7 +380,7 @@ gfxr_view_t *gfxr_draw_view1(int id, byte *resource, int size, gfx_pixmap_color_
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for (i = 0; i < view->loops_nr; i++) {
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int error_token = 0;
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int loop_offset = get_uint_16(resource + V1_FIRST_LOOP_OFFSET + (i << 1));
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int loop_offset = READ_LE_UINT16(resource + V1_FIRST_LOOP_OFFSET + (i << 1));
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if (loop_offset >= size) {
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GFXERROR("View %04x:(%d) supposed to be at illegal offset 0x%04x\n", id, i, loop_offset);
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@ -416,12 +418,12 @@ gfxr_view_t *gfxr_draw_view1(int id, byte *resource, int size, gfx_pixmap_color_
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#define V2_LITERAL_OFFSET 28
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gfx_pixmap_t *gfxr_draw_cel11(int id, int loop, int cel, int mirrored, byte *resource_base, byte *cel_base, int size, gfxr_view_t *view) {
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int xl = get_uint_16(cel_base + V2_CEL_WIDTH);
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int yl = get_uint_16(cel_base + V2_CEL_HEIGHT);
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int xdisplace = get_uint_16(cel_base + V2_X_DISPLACEMENT);
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int ydisplace = get_uint_16(cel_base + V2_Y_DISPLACEMENT);
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int runlength_offset = get_uint_16(cel_base + V2_RUNLENGTH_OFFSET);
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int literal_offset = get_uint_16(cel_base + V2_LITERAL_OFFSET);
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int xl = READ_LE_UINT16(cel_base + V2_CEL_WIDTH);
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int yl = READ_LE_UINT16(cel_base + V2_CEL_HEIGHT);
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int xdisplace = READ_LE_UINT16(cel_base + V2_X_DISPLACEMENT);
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int ydisplace = READ_LE_UINT16(cel_base + V2_Y_DISPLACEMENT);
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int runlength_offset = READ_LE_UINT16(cel_base + V2_RUNLENGTH_OFFSET);
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int literal_offset = READ_LE_UINT16(cel_base + V2_LITERAL_OFFSET);
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int pixmap_size = xl * yl;
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gfx_pixmap_t *retval = gfx_pixmap_alloc_index_data(gfx_new_pixmap(xl, yl, id, loop, cel));
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@ -474,8 +476,8 @@ gfxr_loop_t *gfxr_draw_loop11(int id, int loop, int mirrored, byte *resource_bas
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gfxr_view_t *gfxr_draw_view11(int id, byte *resource, int size) {
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gfxr_view_t *view;
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int header_size = get_uint_16(resource + V2_HEADER_SIZE);
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int palette_offset = get_uint_16(resource + V2_PALETTE_OFFSET);
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int header_size = READ_LE_UINT16(resource + V2_HEADER_SIZE);
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int palette_offset = READ_LE_UINT16(resource + V2_PALETTE_OFFSET);
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int bytes_per_loop = resource[V2_BYTES_PER_LOOP];
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int loops_num = resource[V2_LOOPS_NUM];
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int bytes_per_cel = resource[V2_BYTES_PER_CEL];
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@ -496,7 +498,7 @@ gfxr_view_t *gfxr_draw_view11(int id, byte *resource, int size) {
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seeker = resource + header_size;
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for (i = 0; i < view->loops_nr; i++) {
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int loop_offset = get_uint_16(seeker + V2_LOOP_OFFSET);
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int loop_offset = READ_LE_UINT16(seeker + V2_LOOP_OFFSET);
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int cels = seeker[V2_CELS_NUM];
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int mirrored = seeker[V2_IS_MIRROR];
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int copy_entry = seeker[V2_COPY_OF_LOOP];
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@ -507,7 +509,7 @@ gfxr_view_t *gfxr_draw_view11(int id, byte *resource, int size) {
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view, bytes_per_cel);
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else {
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byte *temp = resource + header_size + copy_entry * bytes_per_loop;
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loop_offset = get_uint_16(temp + V2_LOOP_OFFSET);
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loop_offset = READ_LE_UINT16(temp + V2_LOOP_OFFSET);
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cels = temp[V2_CELS_NUM];
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gfxr_draw_loop11(id, i, 1, resource, resource + loop_offset, size, cels,
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view->loops + i, view, bytes_per_cel);
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