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I18N: Update translations template file from source code
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 1.4.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
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"POT-Creation-Date: 2011-06-13 22:20+0100\n"
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"POT-Creation-Date: 2011-06-20 23:09+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -45,8 +45,8 @@ msgstr ""
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#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
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#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
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#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
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#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
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#: backends/platform/wii/options.cpp:48
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#: engines/engine.cpp:408 engines/sword1/control.cpp:865
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#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
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#: backends/events/default/default-events.cpp:222
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#: backends/events/default/default-events.cpp:244
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msgid "Cancel"
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@ -85,7 +85,7 @@ msgstr ""
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#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
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#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
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#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
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#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
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#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
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#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
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#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
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@ -597,8 +597,9 @@ msgstr ""
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msgid "Special dithering modes supported by some games"
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msgstr ""
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#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
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#: gui/options.cpp:726
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
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msgid "Fullscreen mode"
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msgstr ""
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@ -1063,7 +1064,11 @@ msgstr ""
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msgid "Engine plugin does not support save states"
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msgstr ""
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#: common/error.cpp:72
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#: common/error.cpp:71
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msgid "User canceled"
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msgstr ""
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#: common/error.cpp:75
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msgid "Unknown error"
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msgstr ""
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@ -1085,34 +1090,19 @@ msgctxt "lowres"
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msgid "Hercules Amber"
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msgstr ""
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#: engines/advancedDetector.cpp:323
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#: engines/advancedDetector.cpp:296
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#, c-format
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msgid "The game in '%s' seems to be unknown."
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msgstr ""
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#: engines/advancedDetector.cpp:324
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#: engines/advancedDetector.cpp:297
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msgid "Please, report the following data to the ScummVM team along with name"
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msgstr ""
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#: engines/advancedDetector.cpp:326
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#: engines/advancedDetector.cpp:299
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msgid "of the game you tried to add and its version/language/etc.:"
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msgstr ""
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#: engines/advancedDetector.cpp:574
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#, c-format
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msgid ""
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"Your game version has been detected using filename matching as a variant of %"
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"s."
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msgstr ""
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#: engines/advancedDetector.cpp:577
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msgid "If this is an original and unmodified version, please report any"
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msgstr ""
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#: engines/advancedDetector.cpp:579
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msgid "information previously printed by ScummVM to the team."
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msgstr ""
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#: engines/dialogs.cpp:84
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msgid "~R~esume"
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msgstr ""
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@ -1216,6 +1206,17 @@ msgid ""
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"See the README file for details."
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msgstr ""
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#: engines/engine.cpp:405
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msgid ""
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"WARNING: The game you are about to start is not yet fully supported by "
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"ScummVM. As such, it is likely to be unstable, and any saves you make might "
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"not work in future versions of ScummVM."
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msgstr ""
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#: engines/engine.cpp:408
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msgid "Start anyway"
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msgstr ""
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#: engines/scumm/dialogs.cpp:281
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msgid "~P~revious"
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msgstr ""
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@ -1748,14 +1749,14 @@ msgstr ""
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msgid "Fly to lower right"
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msgstr ""
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#: engines/scumm/scumm.cpp:1770
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#: engines/scumm/scumm.cpp:1794
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#, c-format
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msgid ""
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"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
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"but %s is missing. Using AdLib instead."
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msgstr ""
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#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
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#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
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#, c-format
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msgid ""
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"Failed to save game state to file:\n"
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@ -1763,7 +1764,7 @@ msgid ""
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"%s"
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msgstr ""
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#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
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#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
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#, c-format
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msgid ""
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"Failed to load game state from file:\n"
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@ -1771,7 +1772,7 @@ msgid ""
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"%s"
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msgstr ""
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#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
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#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
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#, c-format
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msgid ""
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"Successfully saved game state in file:\n"
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@ -1779,7 +1780,7 @@ msgid ""
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"%s"
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msgstr ""
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#: engines/scumm/scumm.cpp:2490
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#: engines/scumm/scumm.cpp:2514
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msgid ""
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"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
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"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
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@ -2121,31 +2122,31 @@ msgstr ""
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msgid "Touchpad mode disabled."
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:45
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
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msgid "Normal (no scaling)"
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:64
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
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msgctxt "lowres"
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msgid "Normal (no scaling)"
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:2137
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
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msgid "Enabled aspect ratio correction"
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:2143
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
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msgid "Disabled aspect ratio correction"
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:2198
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
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msgid "Active graphics filter:"
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msgstr ""
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#: backends/graphics/sdl/sdl-graphics.cpp:2254
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
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#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
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msgid "Windowed mode"
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msgstr ""
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@ -2161,19 +2162,19 @@ msgstr ""
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msgid "OpenGL Original"
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msgstr ""
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
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msgid "Current display mode"
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msgstr ""
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
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msgid "Current scale"
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msgstr ""
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
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msgid "Active filter mode: Linear"
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msgstr ""
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
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#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
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msgid "Active filter mode: Nearest"
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msgstr ""
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