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KYRA: (MR/Chinese) - fix audio menu text glitch
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@ -1466,6 +1466,8 @@ void GUI_MR::fontBasedMenuResize() {
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resizeMenu(_gameOptions, 174, 8, 30, 22, 20, 145, 32, 0);
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resizeMenu(_audioOptions, 140, 8, 28, 22, 20, 110, 30, 0);
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_audioOptions.item[3].y = 81;
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_audioOptions.item[1].labelY = 47;
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_audioOptions.item[2].labelY = 64;
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_audioOptions.item[3].labelY = 83;
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resizeMenu(_choiceMenu, 56, 8, 30, 0, 20, 30, 0, 0);
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_loadMenu.numberOfItems = 6;
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