Fix no sound effects regression in simon1.

svn-id: r19267
This commit is contained in:
Travis Howell 2005-10-23 13:45:20 +00:00
parent f874a87c90
commit 5eba9ee36c

View File

@ -1405,9 +1405,9 @@ void SimonEngine::loadTablesIntoMem(uint subr_id) {
readSubroutineBlock(in);
closeTablesFile(in);
if (_game == GAME_SIMON2DOS || _game == GAME_SIMON2TALKIE || _game == GAME_SIMON2WIN) {
if (_game & GF_SIMON2) {
_sound->loadSfxTable(_gameFile, _gameOffsetsPtr[atoi(filename + 6) - 1 + SOUND_INDEX_BASE]);
} else if (_game == GAME_SIMON1TALKIE) {
} else if (_game & GF_TALKIE) {
memcpy(filename, "SFXXXX", 6);
_sound->readSfxFile(filename);
}