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CGE: Removed unused NumStr() function.
It was used, until my previous commit. :-)
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@ -69,14 +69,6 @@ Seq _seq2[] = { { 0, 1, 0, 0, 0 }, { 1, 0, 0, 0, 0 } };
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extern "C" void SNDMIDIPlay(void);
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char *NumStr(char *str, int num) {
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char *p = strchr(str, '#');
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if (p)
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wtom(num, p, 10, 5);
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return str;
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}
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/*
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static void Video() {
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static uint16 SP_S;
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@ -334,7 +334,6 @@ uint8 Closest(CBLK *pal, CBLK x) {
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#undef f
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}
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char *NumStr(char *str, int num);
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//static void Video (void);
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uint16 *SaveScreen(void);
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void RestoreScreen(uint16 * &sav);
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