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Mention that some fields in ADGameFileDescription are optional.
In fact we really need to write some documentation for it. svn-id: r25173
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@ -32,9 +32,9 @@ namespace Common {
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struct ADGameFileDescription {
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const char *fileName;
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uint16 fileType;
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const char *md5;
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const int32 fileSize;
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uint16 fileType; // Optional. Not used in detection, only be engines
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const char *md5; // Optional could be NULL
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const int32 fileSize; // Optional. Set to -1 to ignore
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};
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struct ADGameDescription {
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