Update comments to reflect the changes used for Mohawk.

svn-id: r46746
This commit is contained in:
Matthew Hoops 2009-12-30 14:55:33 +00:00
parent 3e96fd7dc7
commit 5f9febd1aa

View File

@ -98,7 +98,8 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
} else if (line[0] == '#' || line[0] == ';') {
// Accumulate comments here. Once we encounter either the start
// of a new section, or a key-value-pair, we associate the value
// of the 'comment' variable with that entity.
// of the 'comment' variable with that entity. The semicolon
// comment is used for Living Books games in Mohawk.
comment += line;
comment += "\n";
} else if (line[0] == '(') {
@ -116,7 +117,8 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
const char *p = line.c_str() + 1;
// Get the section name, and check whether it's valid (that
// is, verify that it only consists of alphanumerics,
// periods, dashes and underscores).
// periods, dashes and underscores). Mohawk Living Books games
// can have periods in their section names.
while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
p++;