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HOPKINS: Fix for restoring screen when returning from close-ups
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@ -1306,7 +1306,7 @@ void TalkManager::OBJET_VIVANT(const Common::String &a2) {
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if (_vm->_globals.SORTIE == 101)
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_vm->_globals.SORTIE = 0;
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_vm->_fileManager.bload("TEMP.SCR", _vm->_graphicsManager.VESA_SCREEN);
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_vm->_saveLoadManager.bload("TEMP.SCR", _vm->_graphicsManager.VESA_SCREEN);
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g_system->getSavefileManager()->removeSavefile("TEMP.SCR");
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_vm->_objectsManager.PERSO_ON = 0;
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