SHERLOCK: RT: Fix dialog background shading data after viewing journal

This commit is contained in:
Paul Gilbert 2015-08-22 09:42:53 -04:00
parent 6862c9dd9b
commit 5fd764c221

View File

@ -216,7 +216,9 @@ void TattooUserInterface::doJournal() {
TattooJournal &journal = *(TattooJournal *)_vm->_journal;
TattooScene &scene = *(TattooScene *)_vm->_scene;
Screen &screen = *_vm->_screen;
byte lookupTable[PALETTE_SIZE];
Common::copy(&_lookupTable[0], &_lookupTable[PALETTE_SIZE], &lookupTable[0]);
_menuMode = JOURNAL_MODE;
journal.show();
@ -224,10 +226,12 @@ void TattooUserInterface::doJournal() {
_windowOpen = false;
_key = -1;
setupBGArea(screen._cMap);
// Restore the the old screen palette and greyscale lookup table
screen.clear();
screen.setPalette(screen._cMap);
Common::copy(&lookupTable[0], &lookupTable[PALETTE_SIZE], &_lookupTable[0]);
// Restore the scene
screen._backBuffer1.blitFrom(screen._backBuffer2);
scene.updateBackground();
screen.slamArea(screen._currentScroll.x, screen._currentScroll.y, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);