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WINTERMUTE: Initialize member _gameRef in SaveThumbHelper
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@ -35,7 +35,7 @@
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namespace Wintermute {
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//////////////////////////////////////////////////////////////////////////
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SaveThumbHelper::SaveThumbHelper(const BaseGame *inGame) {
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SaveThumbHelper::SaveThumbHelper(BaseGame *inGame) : _gameRef(inGame) {
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_thumbnail = nullptr;
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_scummVMThumb = nullptr;
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}
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@ -35,7 +35,7 @@ class BaseGame;
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class SaveThumbHelper {
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public:
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SaveThumbHelper(const BaseGame *inGame);
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SaveThumbHelper(BaseGame *inGame);
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virtual ~SaveThumbHelper(void);
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bool storeThumbnail(bool doFlip = false);
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bool storeScummVMThumbNail(bool doFlip = false);
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