DIRECTOR: LINGO: Implement preloadRam as a no-op

The preloadRam property is used to specify the amount of RAM allocated
for preloading casts. ScummVM assumes there's always anough RAM to run
old games.
This commit is contained in:
Roland van Laar 2022-03-18 21:59:09 +01:00
parent 22389e3690
commit 60d8e9ae88

View File

@ -606,6 +606,8 @@ void LC::cb_theassign2() {
g_lingo->_traceLoad = value.asInt();
} else if (name == "updateMovieEnabled") {
g_lingo->_updateMovieEnabled = bool(value.asInt());
} else if (name == "preloadRam") {
// We always have the unlimited RAM, ignore
} else {
warning("BUILDBOT: cb_theassign2 unkown name: %s", name.c_str());
}