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MORTEVIELLE: New create_mortdat project to create a mort.dat data file
At the moment, this extracts needed font data from the mort.com executable.
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devtools/create_mortdat/create_mortdat.cpp
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152
devtools/create_mortdat/create_mortdat.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* This is a utility for extracting needed resource data from different language
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* version of the Lure of the Temptress lure.exe executable files into a new file
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* lure.dat - this file is required for the ScummVM Lure of the Temptress module
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* to work properly
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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// HACK to allow building with the SDL backend on MinGW
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// see bug #1800764 "TOOLS: MinGW tools building broken"
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#ifdef main
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#undef main
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#endif // main
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "common/endian.h"
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enum AccessMode {
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kFileReadMode = 1,
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kFileWriteMode = 2
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};
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class File {
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private:
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FILE *f;
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public:
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bool open(const char *filename, AccessMode mode = kFileReadMode) {
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f = fopen(filename, (mode == kFileReadMode) ? "rb" : "wb");
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return (f != NULL);
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}
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void close() {
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fclose(f);
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f = NULL;
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}
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int seek(int32 offset, int whence = SEEK_SET) {
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return fseek(f, offset, whence);
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}
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long read(void *buffer, int len) {
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return fread(buffer, 1, len, f);
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}
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void write(const void *buffer, int len) {
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fwrite(buffer, 1, len, f);
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}
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byte readByte() {
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byte v;
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read(&v, sizeof(byte));
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return v;
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}
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uint16 readWord() {
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uint16 v;
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read(&v, sizeof(uint16));
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return FROM_LE_16(v);
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}
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uint32 readLong() {
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uint32 v;
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read(&v, sizeof(uint32));
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return FROM_LE_32(v);
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}
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void writeByte(byte v) {
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write(&v, sizeof(byte));
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}
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void writeWord(uint16 v) {
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uint16 vTemp = TO_LE_16(v);
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write(&vTemp, sizeof(uint16));
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}
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void writeLong(uint32 v) {
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uint32 vTemp = TO_LE_32(v);
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write(&vTemp, sizeof(uint32));
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}
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uint32 pos() {
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return ftell(f);
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}
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};
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File outputFile, mortCom;
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/*-------------------------------------------------------------------------*/
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 0
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void openOutputFile(const char *outFilename) {
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outputFile.open(outFilename, kFileWriteMode);
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// Write header
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outputFile.write("mort", 4);
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outputFile.writeByte(VERSION_MAJOR);
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outputFile.writeByte(VERSION_MINOR);
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}
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void process() {
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byte checkBuffer[7];
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byte fontBuffer[121 * 6];
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// Move to just prior the font data and verify that we're reading the known mort.com
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mortCom.seek(0x36b0);
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mortCom.read(checkBuffer, 7);
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if ((checkBuffer[0] != 0x59) || (checkBuffer[1] != 0x5B) || (checkBuffer[2] != 0x58) ||
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(checkBuffer[3] != 0xC3) || (checkBuffer[4] != 0xE8) || (checkBuffer[5] != 0xD6) ||
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(checkBuffer[6] != 0x02)) {
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printf("Invalid mort.com input file");
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exit(0);
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}
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// Read in the data
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mortCom.read(fontBuffer, 121 * 6);
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// Write out a section header to the output file and the font data
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char fontHeader[4] = { 'F', 'O', 'N', 'T' };
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outputFile.write(fontHeader, 4);
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outputFile.write(fontBuffer, 121 * 6);
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}
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int main(int argc, char *argv[]) {
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if (argc != 3) {
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printf("Format: input_filename output_filename\n", argv[0]);
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exit(0);
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}
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mortCom.open(argv[1], kFileReadMode);
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openOutputFile(argv[2]);
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process();
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mortCom.close();
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outputFile.close();
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}
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11
devtools/create_mortdat/module.mk
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11
devtools/create_mortdat/module.mk
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MODULE := devtools/create_mortdat
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MODULE_OBJS := \
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create_mortdat.o \
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# Set the name of the executable
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TOOL_EXECUTABLE := create_mortdat
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# Include common rules
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include $(srcdir)/rules.mk
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BIN
dists/engine-data/mort.dat
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BIN
dists/engine-data/mort.dat
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Binary file not shown.
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