TITANIC: Endgame sequence sound fixes

This commit is contained in:
Paul Gilbert 2017-07-15 19:13:36 -04:00
parent 8d9c9a9078
commit 6140305801

View File

@ -96,9 +96,9 @@ bool CEndExplodeShip::MovieEndMsg(CMovieEndMsg *msg) {
}
bool CEndExplodeShip::MovieFrameMsg(CMovieFrameMsg *msg) {
if (getMovieFrame() == 58)
if (msg->_frameNumber == 58)
playSound("a#31.wav", 70);
else if (getMovieFrame() == 551)
else if (msg->_frameNumber == 551)
playSound("a#14.wav");
return true;