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TSAGE: Detect using MD5 based on 5000 bytes instead of unlimited
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@ -73,17 +73,7 @@ enum {
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class TSageMetaEngine : public AdvancedMetaEngine {
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public:
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TSageMetaEngine() : AdvancedMetaEngine(tSage::gameDescriptions, sizeof(tSage::tSageGameDescription), tSageGameTitles) {
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// FIXME: Using 0 for md5Bytes means that the whole file will checked.
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// this is usually a bad idea, as it can cause terribly slowdowns
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// (remember, the MD5 is recomputed whenever the game starts, and also
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// for many, many files when doing a "Mass Add" from the launcher. Even
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// if the files you currently use for detection are all just a few
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// kilobytes, you should still set a value here, just in case in the
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// future you'll end up detecting with somewhat bigger files.
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// I recommend using the default of 5000 here; if this is not possible,
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// try a value like 10000 or 1024*1024, but be prepared to here from
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// some suffering users ;)
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params.md5Bytes = 0;
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params.md5Bytes = 5000;
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params.singleid = "tsage";
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params.guioptions = Common::GUIO_NOSPEECH;
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}
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@ -24,7 +24,7 @@ namespace tSage {
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static const tSageGameDescription gameDescriptions[] = {
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// Ringworld English CD version
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// Ringworld CD and First Wave versions
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{
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{
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"ring",
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@ -38,26 +38,12 @@ static const tSageGameDescription gameDescriptions[] = {
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GType_Ringworld,
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GF_CD | GF_ALT_REGIONS
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},
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// Ringworld First Wave English CD version
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{
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{
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"ring",
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"CD",
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AD_ENTRY1s("ring.rlb", "0a25b4ee58d44a54425c0b47e5096bbc", 37847618),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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Common::GUIO_NONE
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},
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GType_Ringworld,
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GF_CD | GF_ALT_REGIONS
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},
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// Ringworld English Floppy version
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{
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{
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"ring",
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"Floppy",
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AD_ENTRY1s("ring.rlb", "61f78f68a56832ae95fe06748c403234", 8438770),
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AD_ENTRY1s("ring.rlb", "7b7f0c5b37b58fa5ec06ebb2ca0d0d9d", 8438770),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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@ -66,6 +52,8 @@ static const tSageGameDescription gameDescriptions[] = {
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GType_Ringworld,
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GF_FLOPPY
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},
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#if 0
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// FIXME: Compute new MD5s based on 5000 bytes instead of 0 (unlimited)
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// Ringworld English Floppy Demo #1 version
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{
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{
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@ -80,6 +68,7 @@ static const tSageGameDescription gameDescriptions[] = {
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GType_Ringworld,
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GF_FLOPPY | GF_DEMO
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},
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// FIXME: Compute new MD5s based on 5000 bytes instead of 0 (unlimited)
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// Ringworld English Floppy Demo #2 version
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{
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{
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@ -94,21 +83,7 @@ static const tSageGameDescription gameDescriptions[] = {
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GType_Ringworld,
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GF_FLOPPY | GF_DEMO | GF_ALT_REGIONS
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},
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// Blue Force
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{
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{
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"blueforce",
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"",
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AD_ENTRY1s("blue.rlb", "467da43c848cc0e800b547c59d84ccb1", 10032614),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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Common::GUIO_NONE
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},
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GType_BlueForce,
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GF_FLOPPY
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},
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// FIXME: Compute new MD5s based on 5000 bytes instead of 0 (unlimited)
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// Blue Force floppy
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{
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{
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@ -123,12 +98,27 @@ static const tSageGameDescription gameDescriptions[] = {
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GType_BlueForce,
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GF_FLOPPY
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},
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#endif
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// Blue Force
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{
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{
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"blueforce",
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"",
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AD_ENTRY1s("blue.rlb", "17eabb456cb1546c66baf1aff387ba6a", 10032614),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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Common::GUIO_NONE
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},
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GType_BlueForce,
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GF_FLOPPY
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},
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// Blue Force CD and First Wave use the same files
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{
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{
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"blueforce",
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"CD",
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AD_ENTRY1s("blue.rlb", "ac29f38184cb3b874ea18523059872ba", 63863322),
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AD_ENTRY1s("blue.rlb", "99983f48cb218f1f3760cf2f9a7ef11d", 63863322),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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