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PS2: reverted createPixelFormat to _overlayFormat
<1555> alpha is otherwise broken with classic theme
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@ -311,12 +311,12 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height) {
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_overlayFormat.rLoss = 3;
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_overlayFormat.gLoss = 3;
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_overlayFormat.bLoss = 3;
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_overlayFormat.aLoss = 7; // 8
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_overlayFormat.aLoss = 8; // 7
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_overlayFormat.rShift = 0;
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_overlayFormat.gShift = 5;
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_overlayFormat.bShift = 10;
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_overlayFormat.aShift = 15; // 0
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_overlayFormat.aShift = 0; // 15
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// setup hardware now.
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GS_CSR = CSR_RESET; // Reset GS
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@ -652,8 +652,8 @@ void Gs2dScreen::hideOverlay(void) {
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}
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Graphics::PixelFormat Gs2dScreen::getOverlayFormat(void) {
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// return _overlayFormat;
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return Graphics::createPixelFormat<1555>();
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return _overlayFormat;
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// return Graphics::createPixelFormat<1555>();
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}
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int16 Gs2dScreen::getOverlayWidth(void) {
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