NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches"

This commit is contained in:
johndoe123 2014-01-06 16:52:17 +01:00
parent 6cfa27c2d5
commit 62246364c3

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@ -307,7 +307,7 @@ Scene1608::Scene1608(NeverhoodEngine *vm, Module *parentModule, int which)
_clipRect2 = _clipRect1;
_clipRect2.y2 = 215;
_kmScene1608->setClipRect(_clipRect1);
_asCar->setClipRect(_clipRect1);
_asCar->setClipRect(_clipRect3);
_asIdleCarLower->setClipRect(_clipRect1);
_asIdleCarFull->setClipRect(_clipRect1);
_asTape = insertSprite<AsScene1201Tape>(this, 13, 1100, 412, 443, 0x9148A011);