diff --git a/engines/twp/dialogs.cpp b/engines/twp/dialogs.cpp index 684eb57e296..c15789821fd 100644 --- a/engines/twp/dialogs.cpp +++ b/engines/twp/dialogs.cpp @@ -45,16 +45,16 @@ TwpOptionsContainerWidget::TwpOptionsContainerWidget(GuiObject *boss, const Comm text->setAlign(Graphics::TextAlign::kTextAlignStart); // I18N: Setting to invert verb colors or keep the original verb colors. - _enableInvertVerbColorsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck1", _("Invert verb colors"), _("")); + _enableInvertVerbColorsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck1", _("Invert verb colors")); // I18N: Setting to use retro or modern fonts. - _enableRetroFontsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck2", _("Retro Fonts"), _("")); + _enableRetroFontsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck2", _("Retro Fonts")); // I18N: Setting to use retro or modern verbs. - _enableRetroVerbsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck3", _("Retro Verbs"), _("")); + _enableRetroVerbsGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck3", _("Retro Verbs")); // I18N: Setting to use classic sentence or modern sentence. - _enableClassicSentenceGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck4", _("Classic Sentence"), _("")); + _enableClassicSentenceGUICheckbox = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.ControlsCheck4", _("Classic Sentence")); // I18N: Settings to enable or disable Ransome unbeeped DLC. - _enableDLC = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.TextCheck1", _("Ransome *unbeeped* (DLC)"), _("")); + _enableDLC = new GUI::CheckboxWidget(widgetsBoss(), "TwpGameOptionsDialog.TextCheck1", _("Ransome *unbeeped* (DLC)")); } void TwpOptionsContainerWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {