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BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *)
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3c05af358b
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6293299f40
@ -175,11 +175,6 @@ bool OSystem_DS::setGraphicsMode(int mode) {
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return true;
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}
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bool OSystem_DS::setGraphicsMode(const char *name) {
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consolePrintf("Set gfx mode %s\n", name);
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return true;
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}
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int OSystem_DS::getGraphicsMode() const {
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return -1;
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}
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@ -87,7 +87,6 @@ public:
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virtual const GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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bool setGraphicsMode(const char *name);
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virtual int getGraphicsMode() const;
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virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
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virtual int16 getHeight();
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@ -146,7 +146,6 @@ public:
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virtual bool getFeatureState(Feature f);
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virtual const GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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bool setGraphicsMode(const char *name);
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virtual bool setGraphicsMode(int mode);
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virtual int getGraphicsMode() const;
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virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
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@ -224,22 +224,6 @@ int OSystem_N64::getDefaultGraphicsMode() const {
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return OVERS_NTSC_340X240;
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}
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bool OSystem_N64::setGraphicsMode(const char *mode) {
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int i = 0;
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while (s_supportedGraphicsModes[i].name) {
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if (!scumm_stricmp(s_supportedGraphicsModes[i].name, mode)) {
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_graphicMode = s_supportedGraphicsModes[i].id;
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switchGraphicModeId(_graphicMode);
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return true;
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}
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i++;
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}
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return true;
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}
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bool OSystem_N64::setGraphicsMode(int mode) {
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_graphicMode = mode;
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switchGraphicModeId(_graphicMode);
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@ -326,22 +326,6 @@ void DisplayManager::setSizeAndPixelFormat(uint width, uint height, const Graphi
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calculateScaleParams();
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}
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bool DisplayManager::setGraphicsMode(const char *name) {
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DEBUG_ENTER_FUNC();
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int i = 0;
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while (_supportedModes[i].name) {
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if (!scumm_stricmp(_supportedModes[i].name, name)) {
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setGraphicsMode(_supportedModes[i].id);
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return true;
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}
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i++;
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}
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return false;
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}
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bool DisplayManager::setGraphicsMode(int mode) {
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DEBUG_ENTER_FUNC();
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@ -116,7 +116,6 @@ public:
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bool renderAll(); // return true if rendered or nothing dirty. False otherwise
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void waitUntilRenderFinished();
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bool setGraphicsMode(int mode);
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bool setGraphicsMode(const char *name);
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int getGraphicsMode() const { return _graphicsMode; }
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uint32 getDefaultGraphicsMode() const { return FIT_TO_SCREEN; }
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const OSystem::GraphicsMode* getSupportedGraphicsModes() const { return _supportedModes; }
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@ -150,13 +150,6 @@ bool OSystem_PSP::setGraphicsMode(int mode) {
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return _displayManager.setGraphicsMode(mode);
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}
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bool OSystem_PSP::setGraphicsMode(const char *name) {
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DEBUG_ENTER_FUNC();
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_displayManager.waitUntilRenderFinished();
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_pendingUpdate = false;
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return _displayManager.setGraphicsMode(name);
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}
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int OSystem_PSP::getGraphicsMode() const {
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DEBUG_ENTER_FUNC();
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return _displayManager.getGraphicsMode();
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@ -77,7 +77,6 @@ public:
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const GraphicsMode *getSupportedGraphicsModes() const;
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int getDefaultGraphicsMode() const;
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bool setGraphicsMode(int mode);
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bool setGraphicsMode(const char *name);
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int getGraphicsMode() const;
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#ifdef USE_RGB_COLOR
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virtual Graphics::PixelFormat getScreenFormat() const;
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@ -161,11 +161,6 @@ void OSystem_SDL_Symbian::checkMappings() {
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GUI::Actions::Instance()->initInstanceGame();
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}
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// make sure we always go to normal, even if the string might be set wrong!
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bool OSystem_SDL_Symbian::setGraphicsMode(const char * /*name*/) {
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return _graphicsManager->setGraphicsMode(0);
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}
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Common::String OSystem_SDL_Symbian::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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strcpy(configFile, Symbian::GetExecutablePath());
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@ -37,7 +37,6 @@ public:
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virtual void quit();
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virtual void engineInit();
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virtual void engineDone();
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virtual bool setGraphicsMode(const char *name);
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virtual Common::String getDefaultConfigFileName();
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virtual bool hasFeature(Feature f);
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