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VOYEUR: Remove a useless function
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bcca831c68
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@ -85,10 +85,6 @@ EventsManager::EventsManager(): _intPtr(_gameData),
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_fadeCount = 1;
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}
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void EventsManager::resetMouse() {
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// No implementation
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}
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void EventsManager::startMainClockInt() {
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_mainIntNode._intFunc = &EventsManager::mainVoyeurIntFunc;
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_mainIntNode._flags = 0;
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@ -115,7 +115,6 @@ public:
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EventsManager();
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void setVm(VoyeurEngine *vm) { _vm = vm; }
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void resetMouse();
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void setMousePos(const Common::Point &p) { _mousePos = p; }
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void startMainClockInt();
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void sWaitFlip();
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@ -77,15 +77,12 @@ Common::Error VoyeurEngine::run() {
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if (_iForceDeath >= 1 && _iForceDeath <= 4)
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_voy._eventFlags |= EVTFLAG_VICTIM_PRESET;
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_eventsManager.resetMouse();
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if (doHeadTitle()) {
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playStamp();
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if (!shouldQuit())
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doTailTitle();
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}
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//doHeadTitle();
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return Common::kNoError;
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}
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