AGI: Remove two unused pure virtual methods

This avoid warnings, as these methods were being hidden by methods in subclasses
with differing signatures.
This commit is contained in:
Max Horn 2011-12-12 17:17:45 +01:00
parent fe79ce5038
commit 6310cce74e

View File

@ -809,8 +809,6 @@ public:
virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3,
int16 p4, int16 p5, int16 p6, int16 p7) = 0;
virtual void releaseImageStack() = 0;
virtual int saveGame(const Common::String &fileName, const Common::String &saveName) = 0;
virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0;
int _soundemu;