Fixed bug #1715284: Roger sometimes disappears

svn-id: r26790
This commit is contained in:
Filippos Karapetis 2007-05-08 22:35:21 +00:00
parent a8ab2c7cff
commit 633be17e7f

View File

@ -281,8 +281,11 @@ void AgiEngine::setView(VtEntry *v, int n) {
// When setting a view to the view table, if there's already another view set in that
// view table entry and it's still drawn, erase the existing view before setting the new one
// Fixes bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy
// Update: Apparently, this makes ego dissapear at times, e.g. when textboxes are shown
// Therefore, it's limited to view 118 in SQ1 (Roger climbing the ladder)
// Fixes bug #1715284: Roger sometimes disappears
if (v->viewData != NULL) {
if (v->currentView != n && v->flags & DRAWN) {
if (v->currentView == 118 && v->flags & DRAWN && getGameID() == GID_SQ1) {
viewFlags = v->flags; // Store the flags for the view
_sprites->eraseUpdSprites();
if (v->flags & UPDATE) {