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Cleanup
svn-id: r29592
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@ -25,7 +25,6 @@
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#include "agi/agi.h"
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#include "agi/graphics.h"
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#include "common/stack.h"
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namespace Agi {
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@ -62,11 +61,6 @@ void PictureMgr::putVirtPixel(int x, int y) {
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*p = _scrColor | (*p & 0xf0);
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}
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// For the flood fill routines
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// MH2 needs stack size > 300
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Common::Stack<uint16> _stack;
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/**
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* Draw an AGI line.
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* A line drawing routine sent by Joshua Neal, modified by Stuart George
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@ -27,6 +27,7 @@
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#define AGI_PICTURE_H
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#include "agi/agi.h"
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#include "common/stack.h"
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namespace Agi {
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@ -140,6 +141,7 @@ private:
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int _flags;
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int _currentStep;
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Common::Stack<uint16> _stack; // For the flood fill routines
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};
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} // End of namespace Agi
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