mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-27 11:20:40 +00:00
More whitespace changes.
svn-id: r23496
This commit is contained in:
parent
fb3a3f75aa
commit
6358547a43
@ -183,8 +183,8 @@ bool OSystem_SDL::pollEvent(Event &event) {
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return true;
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}
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while(SDL_PollEvent(&ev)) {
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switch(ev.type) {
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while (SDL_PollEvent(&ev)) {
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switch (ev.type) {
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case SDL_KEYDOWN:{
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b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
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@ -944,8 +944,8 @@ void OSystem_SDL::makeChecksums(const byte *buf) {
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/* the 8x8 blocks in buf are enumerated starting in the top left corner and
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* reading each line at a time from left to right */
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for(y = 0; y != last_y; y++, buf += _screenWidth * (8 - 1))
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for(x = 0; x != last_x; x++, buf += 8) {
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for (y = 0; y != last_y; y++, buf += _screenWidth * (8 - 1))
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for (x = 0; x != last_x; x++, buf += 8) {
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// Adler32 checksum algorithm (from RFC1950, used by gzip and zlib).
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// This computes the Adler32 checksum of a 8x8 pixel block. Note
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// that we can do the modulo operation (which is the slowest part)
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@ -990,8 +990,8 @@ void OSystem_SDL::addDirtyRgnAuto(const byte *buf) {
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int x, y, w;
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uint32 *ck = _dirtyChecksums;
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for(y = 0; y != _screenHeight / 8; y++) {
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for(x = 0; x != _screenWidth / 8; x++, ck++) {
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for (y = 0; y != _screenHeight / 8; y++) {
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for (x = 0; x != _screenWidth / 8; x++, ck++) {
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if (ck[0] != ck[_cksumNum]) {
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/* found a dirty 8x8 block, now go as far to the right as possible,
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and at the same time, unmark the dirty status by setting old to new. */
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@ -193,7 +193,7 @@ bool Debugger<T>::RunCommand(const char *inputOrig) {
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if (!strncmp(_dvars[i].name, param[0], strlen(_dvars[i].name))) {
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if (num_params > 1) {
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// Alright, we need to check the TYPE of the variable to deref and stuff... the array stuff is a bit ugly :)
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switch(_dvars[i].type) {
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switch (_dvars[i].type) {
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// Integer
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case DVAR_BYTE:
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*(byte *)_dvars[i].variable = atoi(param[1]);
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@ -226,7 +226,7 @@ bool Debugger<T>::RunCommand(const char *inputOrig) {
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}
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} else {
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// And again, type-dependent prints/defrefs. The array one is still ugly.
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switch(_dvars[i].type) {
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switch (_dvars[i].type) {
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// Integer
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case DVAR_BYTE:
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DebugPrintf("(byte)%s = %d\n", param[0], *(const byte *)_dvars[i].variable);
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@ -1458,7 +1458,7 @@ void KyraEngine::gui_fadePalette() {
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_screen->_currentPalette[i] /= 2;
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}
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while( menuPalIndexes[index] != -1) {
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while (menuPalIndexes[index] != -1) {
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memcpy(&_screen->_currentPalette[menuPalIndexes[index]*3], &_screen->getPalette(2)[menuPalIndexes[index]*3], 3);
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index++;
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}
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@ -883,7 +883,7 @@ int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset)
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ypos = _sceneExits.westYPos;
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_pathfinderFlag = 7;
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}
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} else if(xpos >= 308) {
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} else if (xpos >= 308) {
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if (_roomTable[sceneId].eastExit != 0xFFFF) {
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xpos = 307;
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ypos = _sceneExits.eastYPos;
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@ -759,9 +759,9 @@ void KyraEngine::loadMainScreen(int page) {
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_screen->loadBitmap("MAIN15.CPS", page, page, 0);
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else if ((_features & GF_ENGLISH) && (_features & GF_TALKIE))
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_screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
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else if(_features & GF_FRENCH)
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else if (_features & GF_FRENCH)
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_screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
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else if(_features & GF_GERMAN)
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else if (_features & GF_GERMAN)
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_screen->loadBitmap("MAIN_GER.CPS", page, page, 0);
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else if (_features & GF_SPANISH)
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_screen->loadBitmap("MAIN_SPA.CPS", page, page, 0);
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@ -39,7 +39,7 @@ void KyraEngine::waitForChatToFinish(int16 chatDuration, const char *chatStr, ui
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uint8 currPage;
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OSystem::Event event;
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//while( towns_isEscKeyPressed() )
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//while (towns_isEscKeyPressed() )
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//towns_getKey();
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uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
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@ -241,7 +241,7 @@ void Anim::load(uint16 animId, const byte *animResourceData, size_t animResource
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char *buf=(char*)anim->resourceData;
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FILE*f;
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f=fopen(s,"wb");
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for(long i=0;i<flen;i++)
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for (long i = 0; i < flen; i++)
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fputc(buf[i],f);
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fclose(f);*/
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@ -125,8 +125,8 @@ int Events::handleContinuous(Event *event) {
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Surface *backGroundSurface;
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BGInfo bgInfo;
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Rect rect;
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if(event->duration != 0) {
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event_pc = ((double)event->duration - event->time) / event->duration;
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if (event->duration != 0) {
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event_pc = ((double)event->duration - event->time) / event->duration;
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} else {
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event_pc = 1.0;
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}
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@ -207,8 +207,8 @@ int Events::handleImmediate(Event *event) {
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bool event_done = false;
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// Duration might be 0 so dont do division then
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if(event->duration != 0) {
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event_pc = ((double)event->duration - event->time) / event->duration;
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if (event->duration != 0) {
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event_pc = ((double)event->duration - event->time) / event->duration;
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} else {
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// Just make sure that event_pc is 1.0 so event_done is true
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event_pc = 1.0;
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@ -145,7 +145,7 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P
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tstr = file->_key;
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tstr.toLowercase();
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if(!filesMD5.contains(tstr)) {
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if (!filesMD5.contains(tstr)) {
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if (testFile.open(file->_key)) {
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testFile.close();
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@ -168,7 +168,7 @@ void Surface::transitionDissolve(const byte *sourceBuffer, const Common::Rect &s
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}
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void Gfx::initPalette() {
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if(_vm->getGameType() != GType_IHNM)
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if (_vm->getGameType() != GType_IHNM)
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return;
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ResourceContext *resourceContext = _vm->_resource->getContext(GAME_RESOURCEFILE);
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@ -184,7 +184,7 @@ void Gfx::initPalette() {
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MemoryReadStream metaS(resourcePointer, resourceLength);
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for(int i = 0; i < 256; i++) {
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for (int i = 0; i < 256; i++) {
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_globalPalette[i].red = metaS.readByte();
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_globalPalette[i].green = metaS.readByte();
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_globalPalette[i].blue = metaS.readByte();
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@ -1905,7 +1905,7 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut
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Rect rect;
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textId = panelButton->id;
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switch(panelButton->id) {
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switch (panelButton->id) {
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case kTextReadingSpeed:
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if (_vm->getFeatures() & GF_CD_FX) {
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if (_vm->_subtitlesEnabled)
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@ -471,7 +471,7 @@ void Puzzle::solicitHint(void) {
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}
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void Puzzle::handleReply(int reply) {
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switch(reply) {
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switch (reply) {
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case 0: // Quit the puzzle
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exitPuzzle();
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break;
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@ -377,11 +377,11 @@ void Resource::clearContexts() {
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if (_contexts == NULL) {
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return;
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}
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for(i = 0; i < _contextsCount; i++) {
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for (i = 0; i < _contextsCount; i++) {
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context = &_contexts[i];
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delete context->file;
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if (context->table != NULL) {
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for(j = 0; j < context->count; j++) {
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for (j = 0; j < context->count; j++) {
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delete context->table[j].patchData;
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}
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}
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@ -398,7 +398,7 @@ uint32 Resource::convertResourceId(uint32 resourceId) {
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return resourceId - 2;
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} else {
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if (resourceId == 1535 || resourceId == 1536) {
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error ("Wrong resource number %d for Mac ITE", resourceId);
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error("Wrong resource number %d for Mac ITE", resourceId);
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}
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}
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}
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@ -1968,7 +1968,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
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spriteId++;
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for (; spriteId <= _curMaxSpriteId; spriteId++)
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switch(args[1]) {
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switch (args[1]) {
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case 0:
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_sprite->setSpriteFlagXFlipped(spriteId, args[0]);
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break;
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@ -2434,7 +2434,7 @@ void ScummEngine_v100he::o100_getSpriteGroupInfo() {
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type = pop();
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spriteGroupId = pop();
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if (spriteGroupId) {
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switch(type) {
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switch (type) {
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case 0:
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push(_sprite->getGroupXMul(spriteGroupId));
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break;
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@ -2775,7 +2775,7 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
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flags = pop();
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spriteId = pop();
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if (spriteId) {
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switch(flags) {
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switch (flags) {
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case 0:
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push(_sprite->getSpriteFlagXFlipped(spriteId));
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break;
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@ -999,7 +999,7 @@ void ScummEngine_v60he::o60_openFile() {
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}
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if (slot != -1) {
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switch(mode) {
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switch (mode) {
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case 1:
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// TODO / FIXME: Consider using listSavefiles to avoid unneccessary openForLoading calls
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_hInFileTable[slot] = _saveFileMan->openForLoading(filename);
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@ -594,7 +594,7 @@ void ScummEngine_v72he::decodeScriptString(byte *dst, bool scriptString) {
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chr = string[num++];
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if (chr == '%') {
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chr = string[num++];
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switch(chr) {
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switch (chr) {
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case 'b':
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//dst += sprintf((char *)dst, "%b", args[val++]);
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break;
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@ -1738,7 +1738,7 @@ void ScummEngine_v72he::o72_openFile() {
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}
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if (slot != -1) {
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switch(mode) {
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switch (mode) {
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case 1:
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// TODO / FIXME: Consider using listSavefiles to avoid unneccessary openForLoading calls
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_hInFileTable[slot] = _saveFileMan->openForLoading(filename);
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@ -952,7 +952,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() {
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flags = pop();
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spriteId = pop();
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if (spriteId) {
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switch(flags) {
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switch (flags) {
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case 0:
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push(_sprite->getSpriteFlagXFlipped(spriteId));
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break;
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@ -1167,7 +1167,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() {
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spriteId++;
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for (; spriteId <= _curMaxSpriteId; spriteId++)
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switch(args[1]) {
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switch (args[1]) {
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case 0:
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_sprite->setSpriteFlagXFlipped(spriteId, args[0]);
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break;
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@ -1479,7 +1479,7 @@ void ScummEngine_v90he::o90_getSpriteGroupInfo() {
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type = pop();
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spriteGroupId = pop();
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if (spriteGroupId) {
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switch(type) {
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switch (type) {
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case 0:
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push(_sprite->getGroupXMul(spriteGroupId));
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break;
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@ -369,7 +369,7 @@ void SoundHE::processSoundCode() {
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assert(codePtr);
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codePtr += _heChannel[chan].codeOffs;
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while(1) {
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while (1) {
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size = READ_LE_UINT16(codePtr);
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time = READ_LE_UINT32(codePtr + 2);
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@ -414,7 +414,7 @@ void SoundHE::processSoundCode() {
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void SoundHE::processSoundOpcodes(int sound, byte *codePtr, int *soundVars) {
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int arg, opcode, var, val;
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while(READ_LE_UINT16(codePtr) != 0) {
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while (READ_LE_UINT16(codePtr) != 0) {
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codePtr += 2;
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opcode = READ_LE_UINT16(codePtr); codePtr += 2;
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opcode = (opcode & 0xFFF) >> 4;
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@ -370,7 +370,7 @@ int Sprite::getSpriteGeneralProperty(int spriteId, int type) {
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// XXX U32 related check
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switch(type) {
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switch (type) {
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case 0x7B:
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return _spriteTable[spriteId].imgFlags;
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case 0x7D:
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@ -677,7 +677,7 @@ void Sprite::setSpriteFlagAutoAnim(int spriteId, int value) {
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void Sprite::setSpriteFlagUpdateType(int spriteId, int value) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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switch(value) {
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switch (value) {
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case 2:
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_spriteTable[spriteId].flags &= ~(kSFMarkDirty);
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_spriteTable[spriteId].flags |= kSFBlitDirectly;
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@ -740,7 +740,7 @@ void Sprite::setSpriteGeneralProperty(int spriteId, int type, int value) {
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// XXX U32 related check
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switch(type) {
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switch (type) {
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case 0x7B:
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_spriteTable[spriteId].imgFlags = value;
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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@ -1917,7 +1917,7 @@ void Wiz::processWizImage(const WizParameters *params) {
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if (params->processFlags & kWPFUseFile) {
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Common::File f;
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switch(params->fileWriteMode) {
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switch (params->fileWriteMode) {
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case 2:
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_vm->VAR(119) = -1;
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break;
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@ -171,7 +171,7 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table
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fadeOutMusic(120);
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switch(table->opcode) {
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switch (table->opcode) {
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case 0:
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case 5:
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case 6:
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@ -425,7 +425,7 @@ int IMuseDigital::getSoundIdByName(const char *soundName) {
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void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume) {
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fadeOutMusic(200);
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switch(opcode) {
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switch (opcode) {
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case 0:
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case 4:
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break;
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@ -60,7 +60,7 @@ void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, i
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch(tag) {
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switch (tag) {
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case MKID_BE('TEXT'):
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case MKID_BE('STOP'):
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case MKID_BE('FRMT'):
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@ -154,7 +154,7 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
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}
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offset += 4;
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len >>= 8;
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switch(code) {
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switch (code) {
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case 0:
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quit = true;
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break;
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@ -211,7 +211,7 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch(tag) {
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switch (tag) {
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case MKID_BE('FRMT'):
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ptr += 12;
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sound->bits = READ_BE_UINT32(ptr); ptr += 4;
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@ -331,7 +331,7 @@ void ScummEngine::processKbd(bool smushMode) {
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if (_voiceMode == 3)
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_voiceMode = 0;
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switch(_voiceMode) {
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switch (_voiceMode) {
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case 0:
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sprintf(buf, "Speech Only");
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ConfMan.setBool("speech_mute", false);
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@ -501,7 +501,7 @@ int32 Insane::calcBenDamage(bool arg_0, bool arg_4) {
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void Insane::actor02Reaction(int32 buttons) {
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int32 tmp, tmp2;
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switch(_actor[0].act[2].state) {
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switch (_actor[0].act[2].state) {
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case 1:
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smlayer_setActorLayer(0, 2, 5);
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_actor[0].weaponClass = 2;
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@ -178,7 +178,7 @@ int32 Insane::enemy0handler(int32 actor1, int32 actor2, int32 probability) {
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break;
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}
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} else {
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switch(_vm->_rnd.getRandomNumber(14)) {
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switch (_vm->_rnd.getRandomNumber(14)) {
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case 2:
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if (!_enemyState[EN_ROTT1][2]) {
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_enemyState[EN_ROTT1][2] = 1;
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@ -342,7 +342,7 @@ int32 Insane::enemy1handler(int32 actor1, int32 actor2, int32 probability) {
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break;
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}
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} else {
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switch(_vm->_rnd.getRandomNumber(14)) {
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switch (_vm->_rnd.getRandomNumber(14)) {
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case 2:
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if (!_enemyState[EN_ROTT2][2]) {
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_enemyState[EN_ROTT2][2] = 1;
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@ -1353,7 +1353,7 @@ void Insane::actor11Reaction(int32 buttons) {
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chooseEnemyWeaponAnim(buttons);
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switch(_actor[1].tilt) {
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switch (_actor[1].tilt) {
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case -3:
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if (_actor[1].act[1].state != 41 || _actor[1].weaponClass != _actor[1].animWeaponClass) {
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||||
setEnemyAnimation(1, 6);
|
||||
@ -1617,7 +1617,7 @@ void Insane::setEnemyState(void) {
|
||||
void Insane::actor12Reaction(int32 buttons) {
|
||||
int32 tmp, tmp2;
|
||||
|
||||
switch(_actor[1].act[2].state) {
|
||||
switch (_actor[1].act[2].state) {
|
||||
case 1:
|
||||
smlayer_setActorLayer(1, 2, 5);
|
||||
_actor[1].weaponClass = 2;
|
||||
|
@ -344,7 +344,7 @@ int Insane::loadSceneData(int scene, int flag, int phase) {
|
||||
break;
|
||||
case 3:
|
||||
case 13:
|
||||
switch(_currEnemy) {
|
||||
switch (_currEnemy) {
|
||||
case EN_TORQUE:
|
||||
smlayer_loadSound(59, flag, phase);
|
||||
smlayer_loadSound(93, flag, phase);
|
||||
|
@ -824,7 +824,7 @@ Common::String ScummEngine::generateFilename(const int room) const {
|
||||
if (_heV7DiskOffsets)
|
||||
disk = _heV7DiskOffsets[room];
|
||||
|
||||
switch(disk) {
|
||||
switch (disk) {
|
||||
case 2:
|
||||
id = 'b';
|
||||
snprintf(buf, sizeof(buf), "%s.(b)", _filenamePattern.pattern);
|
||||
|
@ -65,7 +65,7 @@ uint32 BaseChunk::getSize() const {
|
||||
}
|
||||
|
||||
bool BaseChunk::seek(int32 delta, seek_type dir) {
|
||||
switch(dir) {
|
||||
switch (dir) {
|
||||
case seek_cur:
|
||||
_curPos += delta;
|
||||
break;
|
||||
|
@ -519,7 +519,7 @@ void Codec37Decoder::decode(byte *dst, const byte *src) {
|
||||
maketable(pitch, src[1]);
|
||||
int32 tmp;
|
||||
|
||||
switch(src[0]) {
|
||||
switch (src[0]) {
|
||||
case 0:
|
||||
if ((_deltaBufs[_curtable] - _deltaBuf) > 0) {
|
||||
memset(_deltaBuf, 0, _deltaBufs[_curtable] - _deltaBuf);
|
||||
|
@ -573,7 +573,7 @@ bool Codec47Decoder::decode(byte *dst, const byte *src) {
|
||||
gfx_data += 32896;
|
||||
}
|
||||
|
||||
switch(src[2]) {
|
||||
switch (src[2]) {
|
||||
case 0:
|
||||
memcpy(_curBuf, gfx_data, _frameSize);
|
||||
break;
|
||||
|
@ -140,7 +140,7 @@ bool ImuseChannel::handleStop(Chunk &src) {
|
||||
bool ImuseChannel::handleMap(Chunk &map) {
|
||||
while (!map.eof()) {
|
||||
Chunk *sub = map.subBlock();
|
||||
switch(sub->getType()) {
|
||||
switch (sub->getType()) {
|
||||
case TYPE_FRMT:
|
||||
handleFormat(*sub);
|
||||
break;
|
||||
@ -213,7 +213,7 @@ bool ImuseChannel::handleSubTags(int32 &offset) {
|
||||
Chunk::type type = READ_BE_UINT32(_tbuffer + offset);
|
||||
uint32 size = READ_BE_UINT32(_tbuffer + offset + 4);
|
||||
uint32 available_size = _tbufferSize - offset;
|
||||
switch(type) {
|
||||
switch (type) {
|
||||
case TYPE_MAP_:
|
||||
_inData = false;
|
||||
if (available_size >= (size + 8)) {
|
||||
|
@ -52,7 +52,7 @@ bool SaudChannel::handleSubTags(int32 &offset) {
|
||||
uint32 size = READ_BE_UINT32(_tbuffer + offset + 4);
|
||||
uint32 available_size = _tbufferSize - offset;
|
||||
|
||||
switch(type) {
|
||||
switch (type) {
|
||||
case TYPE_STRK:
|
||||
_inData = false;
|
||||
if (available_size >= (size + 8)) {
|
||||
|
@ -227,7 +227,7 @@ void SmushPlayer::timerCallback(void *refCon) {
|
||||
((SmushPlayer *)refCon)->_inTimerCount++;
|
||||
#endif
|
||||
#ifdef __SYMBIAN32__
|
||||
if(((SmushPlayer *)refCon)->_closeOnTextTick) {
|
||||
if (((SmushPlayer *)refCon)->_closeOnTextTick) {
|
||||
delete ((SmushPlayer *)refCon)->_base;
|
||||
((SmushPlayer *)refCon)->_base = NULL;
|
||||
((SmushPlayer *)refCon)->_closeOnTextTick = false;
|
||||
@ -313,7 +313,7 @@ void SmushPlayer::release() {
|
||||
#ifdef __SYMBIAN32__
|
||||
_closeOnTextTick = true;
|
||||
// Wait for _closeOnTextTick to be set to false to indicate file closure
|
||||
while(_closeOnTextTick) {
|
||||
while (_closeOnTextTick) {
|
||||
User::After(15624);
|
||||
}
|
||||
#endif
|
||||
|
@ -1546,7 +1546,7 @@ void SimonEngine::video_putchar_drawchar(WindowBlock *window, uint x, uint y, by
|
||||
h = 8;
|
||||
w = 6;
|
||||
|
||||
switch(_language) {
|
||||
switch (_language) {
|
||||
case Common::RU_RUS:
|
||||
src = russian_video_font + (chr - 0x20) * 8;
|
||||
break;
|
||||
|
@ -176,7 +176,7 @@ void SimonEngine::animateSpritesByY() {
|
||||
vsp++;
|
||||
}
|
||||
|
||||
while(1) {
|
||||
while (1) {
|
||||
y = spriteTable[0][0];
|
||||
slot = spriteTable[0][1];
|
||||
|
||||
|
@ -92,7 +92,7 @@ void SimonEngine::oracleTextUp() {
|
||||
|
||||
if (_textWindow->scrollY > _oracleMaxScrollY) // For scroll up
|
||||
_oracleMaxScrollY = _textWindow->scrollY;
|
||||
while(1) {
|
||||
while (1) {
|
||||
if (_textWindow->scrollY == _oracleMaxScrollY)
|
||||
break;
|
||||
_textWindow->textRow = 105;
|
||||
@ -126,7 +126,7 @@ void SimonEngine::oracleTextDown() {
|
||||
|
||||
if (_textWindow->scrollY > _oracleMaxScrollY) // For scroll up
|
||||
_oracleMaxScrollY = _textWindow->scrollY;
|
||||
while(1) {
|
||||
while (1) {
|
||||
if (_textWindow->scrollY == 0)
|
||||
break;
|
||||
|
||||
@ -293,8 +293,8 @@ void SimonEngine::listSaveGames(int n) {
|
||||
z++;
|
||||
}
|
||||
|
||||
while(1) {
|
||||
OK=1;
|
||||
while (1) {
|
||||
OK = 1;
|
||||
if (getBitFlag(93) || getBitFlag(94)) {
|
||||
OK = 0;
|
||||
if (j > z)
|
||||
|
@ -641,7 +641,7 @@ void SimonEngine::inventoryUp(WindowBlock *window) {
|
||||
_marks = 0;
|
||||
checkUp(window);
|
||||
loadSprite(4, 9, 21, 0 ,0, 0);
|
||||
while(1) {
|
||||
while (1) {
|
||||
if (_currentBoxNumber != 0x7FFB || !getBitFlag(89))
|
||||
break;
|
||||
checkUp(window);
|
||||
@ -668,7 +668,7 @@ void SimonEngine::inventoryDown(WindowBlock *window) {
|
||||
_marks = 0;
|
||||
checkDown(window);
|
||||
loadSprite(4, 9, 23, 0, 0, 0);
|
||||
while(1) {
|
||||
while (1) {
|
||||
if (_currentBoxNumber != 0x7FFC || !getBitFlag(89))
|
||||
break;
|
||||
checkDown(window);
|
||||
|
@ -529,7 +529,7 @@ uint16 Control::handleClick(ConResource *pButton) {
|
||||
char quitDos[] = "Quit to DOS?";
|
||||
char restart[] = "Restart?";
|
||||
|
||||
switch(pButton->_onClick) {
|
||||
switch (pButton->_onClick) {
|
||||
case DO_NOTHING:
|
||||
return 0;
|
||||
case REST_GAME_PANEL:
|
||||
|
@ -825,7 +825,7 @@ bool Intro::commandFlirt(uint16 *&data) {
|
||||
while ((_skyScreen->seqFramesLeft() < *data)) {
|
||||
data++;
|
||||
uint16 command = *data++;
|
||||
switch(command) {
|
||||
switch (command) {
|
||||
case IC_PREPARE_TEXT:
|
||||
_skyText->displayText(*data++, _textBuf, true, INTRO_TEXT_WIDTH, 255);
|
||||
break;
|
||||
|
@ -59,7 +59,7 @@ struct Chunk {
|
||||
if (size % 2) {
|
||||
size++;
|
||||
}
|
||||
while(!_input->eos() && !eos()) {
|
||||
while (!_input->eos() && !eos()) {
|
||||
readByte();
|
||||
}
|
||||
}
|
||||
@ -244,7 +244,7 @@ void decodeILBM(Common::ReadStream &input, Surface &surface, byte *&colors) {
|
||||
formChunk.incBytesRead(8);
|
||||
chunk.readHeader();
|
||||
|
||||
switch(chunk.id) {
|
||||
switch (chunk.id) {
|
||||
case ID_BMHD:
|
||||
bitmapHeader.width = chunk.readUint16();
|
||||
bitmapHeader.height = chunk.readUint16();
|
||||
|
@ -78,7 +78,7 @@ KeysDialog::KeysDialog(const Common::String &title)
|
||||
}
|
||||
|
||||
void KeysDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
||||
switch(cmd) {
|
||||
switch (cmd) {
|
||||
|
||||
case kListSelectionChangedCmd:
|
||||
if (_actionsList->getSelected() >= 0) {
|
||||
@ -86,14 +86,14 @@ void KeysDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
||||
#ifdef __SYMBIAN32__
|
||||
uint16 key = Actions::Instance()->getMapping(_actionsList->getSelected());
|
||||
|
||||
if(key != 0) {
|
||||
if (key != 0) {
|
||||
// ScummVM mappings for F1-F9 are different from SDL so remap back to sdl
|
||||
if(key >= 315 && key <= 323) {
|
||||
if (key >= 315 && key <= 323) {
|
||||
key = key - 315 + SDLK_F1;
|
||||
}
|
||||
}
|
||||
|
||||
if(key != 0)
|
||||
if (key != 0)
|
||||
sprintf(selection, "Associated key : %s", SDL_GetKeyName((SDLKey)key));
|
||||
else
|
||||
sprintf(selection, "Associated key : none");
|
||||
@ -114,9 +114,9 @@ void KeysDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
||||
_actionSelected = _actionsList->getSelected();
|
||||
#ifdef __SYMBIAN32__
|
||||
uint16 key = Actions::Instance()->getMapping(_actionSelected);
|
||||
if(key != 0) {
|
||||
if (key != 0) {
|
||||
// ScummVM mappings for F1-F9 are different from SDL so remap back to sdl
|
||||
if(key >= 315 && key <= 323) {
|
||||
if (key >= 315 && key <= 323) {
|
||||
key = key - 315 + SDLK_F1;
|
||||
}
|
||||
|
||||
@ -163,7 +163,7 @@ void KeysDialog::handleKeyUp(uint16 ascii, int keycode, int modifiers) {
|
||||
|
||||
Actions::Instance()->setMapping((ActionType)_actionSelected, ascii);
|
||||
#ifdef __SYMBIAN32__
|
||||
if(ascii != 0)
|
||||
if (ascii != 0)
|
||||
sprintf(selection, "Associated key : %s", SDL_GetKeyName((SDLKey) keycode));
|
||||
else
|
||||
sprintf(selection, "Associated key : none");
|
||||
|
@ -192,10 +192,10 @@ void Eval::getToken() {
|
||||
|
||||
if (_input[_pos] == '"') {
|
||||
_pos++;
|
||||
while(_input[_pos] != '"' && _input[_pos] != '\n')
|
||||
while (_input[_pos] != '"' && _input[_pos] != '\n')
|
||||
*temp++ = _input[_pos++];
|
||||
|
||||
if(_input[_pos] == '\n')
|
||||
if (_input[_pos] == '\n')
|
||||
exprError(eMissingQuote);
|
||||
|
||||
_pos++;
|
||||
|
@ -373,7 +373,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
|
||||
case kCmdGlobalAudioOverride:
|
||||
setAudioSettingsState(data != 0);
|
||||
setSubtitleSettingsState(data != 0);
|
||||
if(_globalVolumeOverride == NULL)
|
||||
if (_globalVolumeOverride == NULL)
|
||||
setVolumeSettingsState(data != 0);
|
||||
draw();
|
||||
break;
|
||||
|
@ -68,17 +68,17 @@ void GuiObject::handleScreenChanged() {
|
||||
_w = g_gui.evaluator()->getVar(_name + ".w");
|
||||
_h = g_gui.evaluator()->getVar(_name + ".h");
|
||||
|
||||
if(_x < 0)
|
||||
if (_x < 0)
|
||||
error("Widget <%s> has x < 0", _name.c_str());
|
||||
if(_x >= g_system->getOverlayWidth())
|
||||
if (_x >= g_system->getOverlayWidth())
|
||||
error("Widget <%s> has x > %d", _name.c_str(), g_system->getOverlayWidth());
|
||||
if(_x + _w > g_system->getOverlayWidth())
|
||||
if (_x + _w > g_system->getOverlayWidth())
|
||||
error("Widget <%s> has x + w > %d (%d)", _name.c_str(), g_system->getOverlayWidth(), _x + _w);
|
||||
if(_y < 0)
|
||||
if (_y < 0)
|
||||
error("Widget <%s> has y < 0", _name.c_str());
|
||||
if(_y >= g_system->getOverlayWidth())
|
||||
if (_y >= g_system->getOverlayWidth())
|
||||
error("Widget <%s> has y > %d", _name.c_str(), g_system->getOverlayHeight());
|
||||
if(_y + _h > g_system->getOverlayWidth())
|
||||
if (_y + _h > g_system->getOverlayWidth())
|
||||
error("Widget <%s> has y + h > %d (%d)", _name.c_str(), g_system->getOverlayHeight(), _y + _h);
|
||||
}
|
||||
}
|
||||
|
@ -208,7 +208,7 @@ int MidiDriver::detectMusicDriver(int flags) {
|
||||
}
|
||||
|
||||
MidiDriver *MidiDriver::createMidi(int midiDriver) {
|
||||
switch(midiDriver) {
|
||||
switch (midiDriver) {
|
||||
case MD_NULL: return MidiDriver_NULL_create();
|
||||
|
||||
case MD_ADLIB: return MidiDriver_ADLIB_create(g_engine->_mixer);
|
||||
|
@ -90,7 +90,7 @@ byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate, int &l
|
||||
len |= stream.readByte() << 8;
|
||||
len |= stream.readByte() << 16;
|
||||
|
||||
switch(code) {
|
||||
switch (code) {
|
||||
case 1: {
|
||||
int time_constant = stream.readByte();
|
||||
int packing = stream.readByte();
|
||||
|
Loading…
Reference in New Issue
Block a user