VIDEO: Stub for MVE decoder

This commit is contained in:
Eugene Sandulenko 2017-09-24 15:50:44 +02:00
parent 04132df7ac
commit 637493cc85
3 changed files with 209 additions and 0 deletions

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@ -6,6 +6,7 @@ MODULE_OBJS := \
dxa_decoder.o \
flic_decoder.o \
mpegps_decoder.o \
mve_decoder.o \
psx_decoder.o \
qt_decoder.o \
smk_decoder.o \

147
video/mve_decoder.cpp Normal file
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@ -0,0 +1,147 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/* Based on ffmpeg code (commit 039ebaa5f39ef45444f3cc42ab2ff71b0e9a1161)
*
* Interplay MVE File Demuxer
* Copyright (c) 2003 The FFmpeg project
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "video/mve_decoder.h"
#include "common/endian.h"
#include "common/rect.h"
#include "common/stream.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "graphics/surface.h"
namespace Video {
MveDecoder::MveDecoder() {
}
MveDecoder::~MveDecoder() {
close();
}
static const char signature[] = "Interplay MVE File\x1A\0\x1A";
bool MveDecoder::loadStream(Common::SeekableReadStream *stream) {
close();
byte signature_buffer[sizeof(signature)];
stream->read(signature_buffer, sizeof(signature_buffer));
while (memcmp(signature_buffer, signature, sizeof(signature))) {
memmove(signature_buffer, signature_buffer + 1, sizeof(signature_buffer) - 1);
signature_buffer[sizeof(signature_buffer) - 1] = stream->readByte();
if (stream->eos()) {
warning("MveDecoder::loadStream(): attempted to load non-MVE data");
return false;
}
}
#if 0
/* initialize private context members */
ipmovie->video_pts = ipmovie->audio_frame_count = 0;
ipmovie->audio_chunk_offset = ipmovie->video_chunk_offset =
ipmovie->decode_map_chunk_offset = ipmovie->skip_map_chunk_offset = 0;
ipmovie->decode_map_chunk_size = ipmovie->video_chunk_size =
ipmovie->skip_map_chunk_size = 0;
ipmovie->send_buffer = ipmovie->frame_format = 0;
/* on the first read, this will position the stream at the first chunk */
ipmovie->next_chunk_offset = avio_tell(pb) + 4;
for (i = 0; i < 256; i++)
ipmovie->palette[i] = 0xFFU << 24;
/* process the first chunk which should be CHUNK_INIT_VIDEO */
if (process_ipmovie_chunk(ipmovie, pb, &pkt) != CHUNK_INIT_VIDEO)
return AVERROR_INVALIDDATA;
/* peek ahead to the next chunk-- if it is an init audio chunk, process
* it; if it is the first video chunk, this is a silent file */
if (avio_read(pb, chunk_preamble, CHUNK_PREAMBLE_SIZE) !=
CHUNK_PREAMBLE_SIZE)
return AVERROR(EIO);
chunk_type = AV_RL16(&chunk_preamble[2]);
avio_seek(pb, -CHUNK_PREAMBLE_SIZE, SEEK_CUR);
if (chunk_type == CHUNK_VIDEO)
ipmovie->audio_type = AV_CODEC_ID_NONE; /* no audio */
else if (process_ipmovie_chunk(ipmovie, pb, &pkt) != CHUNK_INIT_AUDIO)
return AVERROR_INVALIDDATA;
/* initialize the stream decoders */
st = avformat_new_stream(s, NULL);
if (!st)
return AVERROR(ENOMEM);
avpriv_set_pts_info(st, 63, 1, 1000000);
ipmovie->video_stream_index = st->index;
st->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
st->codecpar->codec_id = AV_CODEC_ID_INTERPLAY_VIDEO;
st->codecpar->codec_tag = 0; /* no fourcc */
st->codecpar->width = ipmovie->video_width;
st->codecpar->height = ipmovie->video_height;
st->codecpar->bits_per_coded_sample = ipmovie->video_bpp;
if (ipmovie->audio_type) {
return init_audio(s);
} else
s->ctx_flags |= AVFMTCTX_NOHEADER;
}
#endif
return true;
}
const Common::List<Common::Rect> *MveDecoder::getDirtyRects() const {
return 0;
}
void MveDecoder::clearDirtyRects() {
}
void MveDecoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
}
} // End of namespace Video

61
video/mve_decoder.h Normal file
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef VIDEO_MVEDECODER_H
#define VIDEO_MVEDECODER_H
#include "video/video_decoder.h"
#include "common/list.h"
#include "common/rect.h"
namespace Common {
class SeekableReadStream;
}
namespace Graphics {
struct PixelFormat;
struct Surface;
}
namespace Video {
/**
* Decoder for Interplay MVE videos.
*
* Video decoder used in engines:
* - kingdom
*/
class MveDecoder : public VideoDecoder {
public:
MveDecoder();
virtual ~MveDecoder();
virtual bool loadStream(Common::SeekableReadStream *stream);
const Common::List<Common::Rect> *getDirtyRects() const;
void clearDirtyRects();
void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
};
} // End of namespace Video
#endif