NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs")

This clears the radio music variable when leaving the room. I've
discussed with johndoe123 and he says this is what the original
does. (You could also get the same effect by clearing it when
entering the room.)
This commit is contained in:
Torbjörn Andersson 2014-06-05 19:51:28 +02:00
parent 10c5547de3
commit 639a2dfd2e

View File

@ -461,6 +461,7 @@ void Module2700::updateScene() {
_vm->_soundMan->deleteMusic(_musicFileHash);
_vm->_soundMan->startMusic(0x04020210, 0, 2);
_vm->_soundMan->deleteSoundGroup(0x42212411);
_radioMusicInitialized = false;
createScene(20, 3);
break;
case 22: