mark zak256 as a depreciated target, zakTowns will be used in future to be more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented.

svn-id: r11238
This commit is contained in:
Jonathan Gray 2003-11-10 00:58:22 +00:00
parent 03f50231d2
commit 63c6944492

View File

@ -108,7 +108,9 @@ static const ScummGameSettings scumm_settings[] = {
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS | GF_FMTOWNS | GF_AUDIOTRACKS},
{"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, MDT_PCSPK | MDT_ADLIB,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS},
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, MDT_TOWNS,
{"zak256", "Zak McKracken 256 (depreciated)", GID_ZAK256, 3, MDT_TOWNS,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS},
{"zakTowns", "Zak McKracken and the Alien Mindbenders (FM Towns)", GID_ZAK256, 3, MDT_TOWNS,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS},
{"loom", "Loom", GID_LOOM, 3, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE},
@ -179,7 +181,7 @@ static const ScummGameSettings scumm_settings[] = {
{"snmidemo", "Sam & Max (Interactive WIP Demo)", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
GF_NEW_OPCODES | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER},
{"test", "Test demo game", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES},
// {"test", "Test demo game", GID_SAMNMAX, 6, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES},
/* Scumm Version 7 */
{"ft", "Full Throttle", GID_FT, 7, MDT_NONE,