GRAPHICS: colour -> color in VectorRendererSpec code.

This commit is contained in:
Johannes Schickel 2014-05-27 02:04:08 +02:00
parent 8b7672b64c
commit 63ccd85baa

View File

@ -701,7 +701,7 @@ darkenFill(PixelType *ptr, PixelType *end) {
PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss));
while (ptr != end) {
// Darken the colour, and increase the alpha
// Darken the color, and increase the alpha
// (0% -> 75%, 100% -> 100%)
*ptr = (PixelType)(((*ptr & ~mask) >> 2) + addA);
++ptr;