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ACCESS: Fix clearing speech bubbles that overlap the response buttons
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@ -164,6 +164,10 @@ void CharManager::charMenu() {
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} else
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error("Game not supported");
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// Make a backup copy of the screen including the character buttons,
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// for restoring when erasing conversation boxes
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screen.copyTo(&_vm->_buffer1);
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screen.restoreScreen();
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delete spr;
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}
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