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adding F1 for bargon and KP0 for indy3 functionality to multi function key
svn-id: r27185
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parent
c03fe8e8cf
commit
6433964b68
@ -188,12 +188,16 @@ void CEActionsPocket::initInstanceGame() {
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_action_enabled[POCKET_ACTION_ZOOM_UP] = true;
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_action_enabled[POCKET_ACTION_ZOOM_DOWN] = true;
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}
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// FT Cheat
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// Multi function key
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_action_enabled[POCKET_ACTION_MULTI] = true;
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if (is_agi)
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_key_action[POCKET_ACTION_MULTI].setAscii(SDLK_PAUSE);
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_key_action[POCKET_ACTION_MULTI].setAscii(SDLK_PAUSE); // agi: show predictive dialog
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else if (is_gob)
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_key_action[POCKET_ACTION_MULTI].setAscii(315); // bargon : F1 to start
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else if (gameid == "atlantis")
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_key_action[POCKET_ACTION_MULTI].setAscii(SDLK_KP0); // fate of atlantis : Ins to sucker-punch
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else
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_key_action[POCKET_ACTION_MULTI].setAscii(86); // shift-V
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_key_action[POCKET_ACTION_MULTI].setAscii(86); // FT cheat : shift-V
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// Key bind method
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_action_enabled[POCKET_ACTION_BINDKEYS] = true;
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}
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@ -155,9 +155,13 @@ void CEActionsSmartphone::initInstanceGame() {
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// Multi function key
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_action_enabled[SMARTPHONE_ACTION_MULTI] = true;
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if (is_agi)
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(SDLK_PAUSE);
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(SDLK_PAUSE); // agi: show predictive dialog
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else if (is_gob)
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(315); // bargon : F1 to start
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else if (gameid == "atlantis")
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(SDLK_KP0); // fate of atlantis : Ins to sucker-punch
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else
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(86); // shift-V
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_key_action[SMARTPHONE_ACTION_MULTI].setAscii(86); // FT cheat : shift-V
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// Bind keys
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_action_enabled[SMARTPHONE_ACTION_BINDKEYS] = true;
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}
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