SCI: Properly handle alternative MIDI sound effects for SCI01/CI1 games

SCI01/SCI1 games have sound effects in SND files, which contain both
digital sounds and their alternative MIDI counterparts. Allow the user
to listen to the alternative MIDI counterparts by unchecking the
"Prefer digital sound effects" checkbox, like with other SCI versions.
Fixes bug #11587
This commit is contained in:
Filippos Karapetis 2020-08-30 03:05:35 +03:00
parent 4cb45cf1aa
commit 648d669c2d

View File

@ -393,7 +393,7 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
}
}
} else
playSample = (track->digitalChannelNr != -1);
playSample = (track->digitalChannelNr != -1 && (_useDigitalSFX || track->channelCount == 1));
// Play digital sample
if (playSample) {