mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
This commit is contained in:
parent
45b249ee60
commit
64c3407500
@ -33,7 +33,7 @@
|
||||
#include "saga/isomap.h"
|
||||
#include "saga/itedata.h"
|
||||
#include "saga/objectmap.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/script.h"
|
||||
#include "saga/sndres.h"
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -27,7 +27,7 @@
|
||||
#include "saga/saga.h"
|
||||
#include "saga/gfx.h"
|
||||
#include "saga/interface.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/scene.h"
|
||||
#include "saga/stream.h"
|
||||
|
@ -41,7 +41,7 @@
|
||||
#include "saga/sound.h"
|
||||
#include "saga/sprite.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
#include "saga/interface.h"
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
#include "saga/gfx.h"
|
||||
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/scene.h"
|
||||
#include "saga/isomap.h"
|
||||
#include "saga/stream.h"
|
||||
|
@ -36,7 +36,7 @@
|
||||
#include "saga/music.h"
|
||||
|
||||
#include "saga/scene.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/rscfile.h"
|
||||
|
||||
namespace Saga {
|
||||
|
@ -25,7 +25,7 @@
|
||||
// Actor and Object data tables
|
||||
#include "saga/saga.h"
|
||||
#include "saga/itedata.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/sndres.h"
|
||||
|
||||
namespace Saga {
|
||||
|
@ -24,7 +24,7 @@
|
||||
#include "saga/saga.h"
|
||||
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/music.h"
|
||||
#include "saga/stream.h"
|
||||
#include "sound/audiostream.h"
|
||||
|
@ -28,7 +28,7 @@
|
||||
#include "saga/sprite.h"
|
||||
#include "saga/puzzle.h"
|
||||
#include "saga/render.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
#include "common/system.h"
|
||||
#include "common/timer.h"
|
||||
|
@ -51,7 +51,7 @@
|
||||
#include "saga/music.h"
|
||||
#include "saga/palanim.h"
|
||||
#include "saga/objectmap.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
namespace Saga {
|
||||
|
||||
|
@ -83,10 +83,8 @@ enum ERRORCODE {
|
||||
SUCCESS = 0
|
||||
};
|
||||
|
||||
enum SAGAGameType {
|
||||
GType_ITE = 0,
|
||||
GType_IHNM = 1
|
||||
};
|
||||
#include "sagagame.h"
|
||||
|
||||
|
||||
enum GameObjectTypes {
|
||||
kGameObjectNone = 0,
|
||||
@ -138,89 +136,6 @@ enum HitZoneFlags {
|
||||
kHitZoneProject = (1 << 3)
|
||||
};
|
||||
|
||||
|
||||
enum PanelButtonType {
|
||||
kPanelButtonVerb = 1 << 0,
|
||||
kPanelButtonArrow = 1 << 1,
|
||||
kPanelButtonConverseText = 1 << 2,
|
||||
kPanelButtonInventory = 1 << 3,
|
||||
|
||||
kPanelButtonOption = 1 << 4,
|
||||
kPanelButtonOptionSlider = 1 << 5,
|
||||
kPanelButtonOptionSaveFiles = 1 << 6,
|
||||
kPanelButtonOptionText = 1 << 7,
|
||||
|
||||
kPanelButtonQuit = 1 << 8,
|
||||
kPanelButtonQuitText = 1 << 9,
|
||||
|
||||
kPanelButtonLoad = 1 << 10,
|
||||
kPanelButtonLoadText = 1 << 11,
|
||||
|
||||
kPanelButtonSave = 1 << 12,
|
||||
kPanelButtonSaveText = 1 << 13,
|
||||
kPanelButtonSaveEdit = 1 << 14,
|
||||
|
||||
kPanelButtonProtectText = 1 << 15,
|
||||
kPanelButtonProtectEdit = 1 << 16,
|
||||
|
||||
kPanelAllButtons = 0xFFFFF
|
||||
};
|
||||
|
||||
enum TextStringIds {
|
||||
kTextWalkTo,
|
||||
kTextLookAt,
|
||||
kTextPickUp,
|
||||
kTextTalkTo,
|
||||
kTextOpen,
|
||||
kTextClose,
|
||||
kTextUse,
|
||||
kTextGive,
|
||||
kTextOptions,
|
||||
kTextTest,
|
||||
kTextDemo,
|
||||
kTextHelp,
|
||||
kTextQuitGame,
|
||||
kTextFast,
|
||||
kTextSlow,
|
||||
kTextOn,
|
||||
kTextOff,
|
||||
kTextContinuePlaying,
|
||||
kTextLoad,
|
||||
kTextSave,
|
||||
kTextGameOptions,
|
||||
kTextReadingSpeed,
|
||||
kTextMusic,
|
||||
kTextSound,
|
||||
kTextCancel,
|
||||
kTextQuit,
|
||||
kTextOK,
|
||||
kTextMid,
|
||||
kTextClick,
|
||||
kText10Percent,
|
||||
kText20Percent,
|
||||
kText30Percent,
|
||||
kText40Percent,
|
||||
kText50Percent,
|
||||
kText60Percent,
|
||||
kText70Percent,
|
||||
kText80Percent,
|
||||
kText90Percent,
|
||||
kTextMax,
|
||||
kTextQuitTheGameQuestion,
|
||||
kTextLoadSuccessful,
|
||||
kTextEnterSaveGameName,
|
||||
kTextGiveTo,
|
||||
kTextUseWidth,
|
||||
kTextNewSave,
|
||||
kTextICantPickup,
|
||||
kTextNothingSpecial,
|
||||
kTextNoPlaceToOpen,
|
||||
kTextNoOpening,
|
||||
kTextDontKnow,
|
||||
kTextShowDialog,
|
||||
kTextEnterProtectAnswer
|
||||
};
|
||||
|
||||
struct ImageHeader {
|
||||
int width;
|
||||
int height;
|
||||
@ -252,74 +167,7 @@ struct StringsTable {
|
||||
}
|
||||
};
|
||||
|
||||
enum GameIds {
|
||||
// Dreamers Guild
|
||||
GID_ITE_DEMO_G = 0,
|
||||
GID_ITE_DISK_G,
|
||||
GID_ITE_DISK_G2,
|
||||
GID_ITE_CD_G,
|
||||
GID_ITE_CD_G2,
|
||||
GID_ITE_MACCD_G,
|
||||
|
||||
// Wyrmkeep
|
||||
GID_ITE_CD, // data for Win rerelease is same as in old DOS
|
||||
GID_ITE_WINCD, // but it has a bunch of patch files
|
||||
GID_ITE_MACCD,
|
||||
GID_ITE_LINCD,
|
||||
GID_ITE_MULTICD, // Wyrmkeep combined Windows/Mac/Linux version
|
||||
GID_ITE_WINDEMO1, // older Wyrmkeep windows demo
|
||||
GID_ITE_MACDEMO1, // older Wyrmkeep mac demo
|
||||
GID_ITE_LINDEMO,
|
||||
GID_ITE_WINDEMO2,
|
||||
GID_ITE_MACDEMO2,
|
||||
|
||||
// German
|
||||
GID_ITE_DISK_DE,
|
||||
GID_ITE_DISK_DE2,
|
||||
GID_ITE_AMIGACD_DE, // TODO
|
||||
GID_ITE_OLDMAC_DE, // TODO
|
||||
GID_ITE_AMIGA_FL_DE,// TODO
|
||||
GID_ITE_CD_DE, // reported by mld. Bestsellergamers cover disk
|
||||
GID_ITE_CD_DE2,
|
||||
GID_ITE_AMIGA_AGA_DEMO, // TODO
|
||||
GID_ITE_AMIGA_ECS_DEMO, // TODO
|
||||
|
||||
GID_IHNM_DEMO,
|
||||
GID_IHNM_CD,
|
||||
GID_IHNM_CD_DE, // reported by mld. German retail
|
||||
GID_IHNM_CD_ES,
|
||||
GID_IHNM_CD_RU,
|
||||
GID_IHNM_CD_FR
|
||||
};
|
||||
|
||||
enum GameFileTypes {
|
||||
GAME_RESOURCEFILE = 1 << 0,
|
||||
GAME_SCRIPTFILE = 1 << 1,
|
||||
GAME_SOUNDFILE = 1 << 2,
|
||||
GAME_VOICEFILE = 1 << 3,
|
||||
GAME_DEMOFILE = 1 << 4,
|
||||
GAME_MUSICFILE = 1 << 5,
|
||||
GAME_MUSICFILE_GM = 1 << 6,
|
||||
GAME_MUSICFILE_FM = 1 << 7,
|
||||
GAME_PATCHFILE = 1 << 8,
|
||||
GAME_MACBINARY = 1 << 9,
|
||||
GAME_SWAPENDIAN = 1 << 10
|
||||
};
|
||||
|
||||
enum GameSoundTypes {
|
||||
kSoundPCM = 0,
|
||||
kSoundVOX = 1,
|
||||
kSoundVOC = 2,
|
||||
kSoundWAV = 3,
|
||||
kSoundMacPCM = 4
|
||||
};
|
||||
|
||||
enum GameFeatures {
|
||||
GF_BIG_ENDIAN_DATA = 1 << 0,
|
||||
GF_WYRMKEEP = 1 << 1,
|
||||
GF_CD_FX = 1 << 2,
|
||||
GF_SCENE_SUBSTITUTES = 1 << 3
|
||||
};
|
||||
|
||||
enum ColorId {
|
||||
kITEColorTransBlack = 0x00,
|
||||
@ -354,170 +202,6 @@ enum KnownColor {
|
||||
kKnownColorVerbTextActive
|
||||
};
|
||||
|
||||
struct GameSoundInfo {
|
||||
GameSoundTypes resourceType;
|
||||
long frequency;
|
||||
int sampleBits;
|
||||
bool stereo;
|
||||
bool isBigEndian;
|
||||
bool isSigned;
|
||||
};
|
||||
|
||||
struct GameFontDescription {
|
||||
uint32 fontResourceId;
|
||||
};
|
||||
|
||||
struct GameResourceDescription {
|
||||
uint32 sceneLUTResourceId;
|
||||
uint32 moduleLUTResourceId;
|
||||
uint32 mainPanelResourceId;
|
||||
uint32 conversePanelResourceId;
|
||||
uint32 optionPanelResourceId;
|
||||
uint32 mainSpritesResourceId;
|
||||
uint32 mainPanelSpritesResourceId;
|
||||
uint32 defaultPortraitsResourceId;
|
||||
uint32 mainStringsResourceId;
|
||||
uint32 actorsStringsResourceId;
|
||||
};
|
||||
|
||||
struct GameFileDescription {
|
||||
const char *fileName;
|
||||
uint16 fileType;
|
||||
const char *md5;
|
||||
};
|
||||
|
||||
struct GamePatchDescription {
|
||||
const char *fileName;
|
||||
uint16 fileType;
|
||||
uint32 resourceId;
|
||||
GameSoundInfo *soundInfo;
|
||||
};
|
||||
|
||||
struct PanelButton {
|
||||
PanelButtonType type;
|
||||
int xOffset;
|
||||
int yOffset;
|
||||
int width;
|
||||
int height;
|
||||
int id;
|
||||
uint16 ascii;
|
||||
int state;
|
||||
int upSpriteNumber;
|
||||
int downSpriteNumber;
|
||||
int overSpriteNumber;
|
||||
};
|
||||
|
||||
struct GameDisplayInfo {
|
||||
int logicalWidth;
|
||||
int logicalHeight;
|
||||
|
||||
int pathStartY;
|
||||
int sceneHeight;
|
||||
|
||||
int statusXOffset;
|
||||
int statusYOffset;
|
||||
int statusWidth;
|
||||
int statusHeight;
|
||||
int statusTextY;
|
||||
int statusTextColor;
|
||||
int statusBGColor;
|
||||
|
||||
int saveReminderXOffset;
|
||||
int saveReminderYOffset;
|
||||
int saveReminderWidth;
|
||||
int saveReminderHeight;
|
||||
int saveReminderFirstSpriteNumber;
|
||||
int saveReminderSecondSpriteNumber;
|
||||
|
||||
int leftPortraitXOffset;
|
||||
int leftPortraitYOffset;
|
||||
int rightPortraitXOffset;
|
||||
int rightPortraitYOffset;
|
||||
|
||||
int inventoryUpButtonIndex;
|
||||
int inventoryDownButtonIndex;
|
||||
int inventoryRows;
|
||||
int inventoryColumns;
|
||||
|
||||
int mainPanelXOffset;
|
||||
int mainPanelYOffset;
|
||||
int mainPanelButtonsCount;
|
||||
PanelButton *mainPanelButtons;
|
||||
|
||||
int converseMaxTextWidth;
|
||||
int converseTextHeight;
|
||||
int converseTextLines;
|
||||
int converseUpButtonIndex;
|
||||
int converseDownButtonIndex;
|
||||
|
||||
int conversePanelXOffset;
|
||||
int conversePanelYOffset;
|
||||
int conversePanelButtonsCount;
|
||||
PanelButton *conversePanelButtons;
|
||||
|
||||
int optionSaveFilePanelIndex;
|
||||
int optionSaveFileSliderIndex;
|
||||
uint optionSaveFileVisible;
|
||||
|
||||
int optionPanelXOffset;
|
||||
int optionPanelYOffset;
|
||||
int optionPanelButtonsCount;
|
||||
PanelButton *optionPanelButtons;
|
||||
|
||||
int quitPanelXOffset;
|
||||
int quitPanelYOffset;
|
||||
int quitPanelWidth;
|
||||
int quitPanelHeight;
|
||||
int quitPanelButtonsCount;
|
||||
PanelButton *quitPanelButtons;
|
||||
|
||||
int loadPanelXOffset;
|
||||
int loadPanelYOffset;
|
||||
int loadPanelWidth;
|
||||
int loadPanelHeight;
|
||||
int loadPanelButtonsCount;
|
||||
PanelButton *loadPanelButtons;
|
||||
|
||||
int saveEditIndex;
|
||||
int savePanelXOffset;
|
||||
int savePanelYOffset;
|
||||
int savePanelWidth;
|
||||
int savePanelHeight;
|
||||
int savePanelButtonsCount;
|
||||
PanelButton *savePanelButtons;
|
||||
|
||||
int protectEditIndex;
|
||||
int protectPanelXOffset;
|
||||
int protectPanelYOffset;
|
||||
int protectPanelWidth;
|
||||
int protectPanelHeight;
|
||||
int protectPanelButtonsCount;
|
||||
PanelButton *protectPanelButtons;
|
||||
};
|
||||
|
||||
|
||||
struct GameDescription {
|
||||
const char *name;
|
||||
SAGAGameType gameType;
|
||||
GameIds gameId;
|
||||
const char *extra;
|
||||
GameDisplayInfo *gameDisplayInfo;
|
||||
int startSceneNumber;
|
||||
GameResourceDescription *resourceDescription;
|
||||
int filesCount;
|
||||
GameFileDescription *filesDescriptions;
|
||||
int fontsCount;
|
||||
GameFontDescription *fontDescriptions;
|
||||
GameSoundInfo *voiceInfo;
|
||||
GameSoundInfo *sfxInfo;
|
||||
GameSoundInfo *musicInfo;
|
||||
int patchesCount;
|
||||
GamePatchDescription *patchDescriptions;
|
||||
uint32 features;
|
||||
Common::Language language;
|
||||
Common::Platform platform;
|
||||
};
|
||||
|
||||
struct SaveFileData {
|
||||
char name[SAVE_TITLE_SIZE];
|
||||
uint slotNumber;
|
||||
|
1414
engines/saga/sagagame.cpp
Normal file
1414
engines/saga/sagagame.cpp
Normal file
File diff suppressed because it is too large
Load Diff
357
engines/saga/sagagame.h
Normal file
357
engines/saga/sagagame.h
Normal file
@ -0,0 +1,357 @@
|
||||
enum SAGAGameType {
|
||||
GType_ITE = 0,
|
||||
GType_IHNM = 1
|
||||
};
|
||||
|
||||
enum GameIds {
|
||||
// Dreamers Guild
|
||||
GID_ITE_DEMO_G = 0,
|
||||
GID_ITE_DISK_G,
|
||||
GID_ITE_DISK_G2,
|
||||
GID_ITE_CD_G,
|
||||
GID_ITE_CD_G2,
|
||||
GID_ITE_MACCD_G,
|
||||
|
||||
// Wyrmkeep
|
||||
GID_ITE_CD, // data for Win rerelease is same as in old DOS
|
||||
GID_ITE_WINCD, // but it has a bunch of patch files
|
||||
GID_ITE_MACCD,
|
||||
GID_ITE_LINCD,
|
||||
GID_ITE_MULTICD, // Wyrmkeep combined Windows/Mac/Linux version
|
||||
GID_ITE_WINDEMO1, // older Wyrmkeep windows demo
|
||||
GID_ITE_MACDEMO1, // older Wyrmkeep mac demo
|
||||
GID_ITE_LINDEMO,
|
||||
GID_ITE_WINDEMO2,
|
||||
GID_ITE_MACDEMO2,
|
||||
|
||||
// German
|
||||
GID_ITE_DISK_DE,
|
||||
GID_ITE_DISK_DE2,
|
||||
GID_ITE_AMIGACD_DE, // TODO
|
||||
GID_ITE_OLDMAC_DE, // TODO
|
||||
GID_ITE_AMIGA_FL_DE,// TODO
|
||||
GID_ITE_CD_DE, // reported by mld. Bestsellergamers cover disk
|
||||
GID_ITE_CD_DE2,
|
||||
GID_ITE_AMIGA_AGA_DEMO, // TODO
|
||||
GID_ITE_AMIGA_ECS_DEMO, // TODO
|
||||
|
||||
GID_IHNM_DEMO,
|
||||
GID_IHNM_CD,
|
||||
GID_IHNM_CD_DE, // reported by mld. German retail
|
||||
GID_IHNM_CD_ES,
|
||||
GID_IHNM_CD_RU,
|
||||
GID_IHNM_CD_FR
|
||||
};
|
||||
|
||||
enum GameFileTypes {
|
||||
GAME_RESOURCEFILE = 1 << 0,
|
||||
GAME_SCRIPTFILE = 1 << 1,
|
||||
GAME_SOUNDFILE = 1 << 2,
|
||||
GAME_VOICEFILE = 1 << 3,
|
||||
GAME_DEMOFILE = 1 << 4,
|
||||
GAME_MUSICFILE = 1 << 5,
|
||||
GAME_MUSICFILE_GM = 1 << 6,
|
||||
GAME_MUSICFILE_FM = 1 << 7,
|
||||
GAME_PATCHFILE = 1 << 8,
|
||||
GAME_MACBINARY = 1 << 9,
|
||||
GAME_SWAPENDIAN = 1 << 10
|
||||
};
|
||||
|
||||
enum GameFeatures {
|
||||
GF_BIG_ENDIAN_DATA = 1 << 0,
|
||||
GF_WYRMKEEP = 1 << 1,
|
||||
GF_CD_FX = 1 << 2,
|
||||
GF_SCENE_SUBSTITUTES = 1 << 3
|
||||
};
|
||||
|
||||
enum VerbTypeIds {
|
||||
kVerbITENone = 0,
|
||||
kVerbITEPickUp = 1,
|
||||
kVerbITELookAt = 2,
|
||||
kVerbITEWalkTo = 3,
|
||||
kVerbITETalkTo = 4,
|
||||
kVerbITEOpen = 5,
|
||||
kVerbITEClose = 6,
|
||||
kVerbITEGive = 7,
|
||||
kVerbITEUse = 8,
|
||||
kVerbITEOptions = 9,
|
||||
kVerbITEEnter = 10,
|
||||
kVerbITELeave = 11,
|
||||
kVerbITEBegin = 12,
|
||||
kVerbITEWalkOnly = 13,
|
||||
kVerbITELookOnly = 14,
|
||||
|
||||
|
||||
kVerbIHNMNone = 0,
|
||||
kVerbIHNMWalk = 1,
|
||||
kVerbIHNMLookAt = 2,
|
||||
kVerbIHNMTake = 3,
|
||||
kVerbIHNMUse = 4,
|
||||
kVerbIHNMTalkTo = 5,
|
||||
kVerbIHNMSwallow = 6,
|
||||
kVerbIHNMGive = 7,
|
||||
kVerbIHNMPush = 8,
|
||||
kVerbIHNMOptions = 9,
|
||||
kVerbIHNMEnter = 10,
|
||||
kVerbIHNMLeave = 11,
|
||||
kVerbIHNMBegin = 12,
|
||||
kVerbIHNMWalkOnly = 13,
|
||||
kVerbIHNMLookOnly = 14,
|
||||
|
||||
kVerbTypeIdsMax = kVerbITELookOnly + 1
|
||||
};
|
||||
enum PanelButtonType {
|
||||
kPanelButtonVerb = 1 << 0,
|
||||
kPanelButtonArrow = 1 << 1,
|
||||
kPanelButtonConverseText = 1 << 2,
|
||||
kPanelButtonInventory = 1 << 3,
|
||||
|
||||
kPanelButtonOption = 1 << 4,
|
||||
kPanelButtonOptionSlider = 1 << 5,
|
||||
kPanelButtonOptionSaveFiles = 1 << 6,
|
||||
kPanelButtonOptionText = 1 << 7,
|
||||
|
||||
kPanelButtonQuit = 1 << 8,
|
||||
kPanelButtonQuitText = 1 << 9,
|
||||
|
||||
kPanelButtonLoad = 1 << 10,
|
||||
kPanelButtonLoadText = 1 << 11,
|
||||
|
||||
kPanelButtonSave = 1 << 12,
|
||||
kPanelButtonSaveText = 1 << 13,
|
||||
kPanelButtonSaveEdit = 1 << 14,
|
||||
|
||||
kPanelButtonProtectText = 1 << 15,
|
||||
kPanelButtonProtectEdit = 1 << 16,
|
||||
|
||||
kPanelAllButtons = 0xFFFFF
|
||||
};
|
||||
|
||||
enum GameSoundTypes {
|
||||
kSoundPCM = 0,
|
||||
kSoundVOX = 1,
|
||||
kSoundVOC = 2,
|
||||
kSoundWAV = 3,
|
||||
kSoundMacPCM = 4
|
||||
};
|
||||
|
||||
enum TextStringIds {
|
||||
kTextWalkTo,
|
||||
kTextLookAt,
|
||||
kTextPickUp,
|
||||
kTextTalkTo,
|
||||
kTextOpen,
|
||||
kTextClose,
|
||||
kTextUse,
|
||||
kTextGive,
|
||||
kTextOptions,
|
||||
kTextTest,
|
||||
kTextDemo,
|
||||
kTextHelp,
|
||||
kTextQuitGame,
|
||||
kTextFast,
|
||||
kTextSlow,
|
||||
kTextOn,
|
||||
kTextOff,
|
||||
kTextContinuePlaying,
|
||||
kTextLoad,
|
||||
kTextSave,
|
||||
kTextGameOptions,
|
||||
kTextReadingSpeed,
|
||||
kTextMusic,
|
||||
kTextSound,
|
||||
kTextCancel,
|
||||
kTextQuit,
|
||||
kTextOK,
|
||||
kTextMid,
|
||||
kTextClick,
|
||||
kText10Percent,
|
||||
kText20Percent,
|
||||
kText30Percent,
|
||||
kText40Percent,
|
||||
kText50Percent,
|
||||
kText60Percent,
|
||||
kText70Percent,
|
||||
kText80Percent,
|
||||
kText90Percent,
|
||||
kTextMax,
|
||||
kTextQuitTheGameQuestion,
|
||||
kTextLoadSuccessful,
|
||||
kTextEnterSaveGameName,
|
||||
kTextGiveTo,
|
||||
kTextUseWidth,
|
||||
kTextNewSave,
|
||||
kTextICantPickup,
|
||||
kTextNothingSpecial,
|
||||
kTextNoPlaceToOpen,
|
||||
kTextNoOpening,
|
||||
kTextDontKnow,
|
||||
kTextShowDialog,
|
||||
kTextEnterProtectAnswer
|
||||
};
|
||||
|
||||
|
||||
struct GameFileDescription {
|
||||
const char *fileName;
|
||||
uint16 fileType;
|
||||
const char *md5;
|
||||
};
|
||||
|
||||
struct GameResourceDescription {
|
||||
uint32 sceneLUTResourceId;
|
||||
uint32 moduleLUTResourceId;
|
||||
uint32 mainPanelResourceId;
|
||||
uint32 conversePanelResourceId;
|
||||
uint32 optionPanelResourceId;
|
||||
uint32 mainSpritesResourceId;
|
||||
uint32 mainPanelSpritesResourceId;
|
||||
uint32 defaultPortraitsResourceId;
|
||||
uint32 mainStringsResourceId;
|
||||
uint32 actorsStringsResourceId;
|
||||
};
|
||||
|
||||
struct GameFontDescription {
|
||||
uint32 fontResourceId;
|
||||
};
|
||||
|
||||
struct PanelButton {
|
||||
PanelButtonType type;
|
||||
int xOffset;
|
||||
int yOffset;
|
||||
int width;
|
||||
int height;
|
||||
int id;
|
||||
uint16 ascii;
|
||||
int state;
|
||||
int upSpriteNumber;
|
||||
int downSpriteNumber;
|
||||
int overSpriteNumber;
|
||||
};
|
||||
|
||||
struct GameDisplayInfo {
|
||||
int logicalWidth;
|
||||
int logicalHeight;
|
||||
|
||||
int pathStartY;
|
||||
int sceneHeight;
|
||||
|
||||
int statusXOffset;
|
||||
int statusYOffset;
|
||||
int statusWidth;
|
||||
int statusHeight;
|
||||
int statusTextY;
|
||||
int statusTextColor;
|
||||
int statusBGColor;
|
||||
|
||||
int saveReminderXOffset;
|
||||
int saveReminderYOffset;
|
||||
int saveReminderWidth;
|
||||
int saveReminderHeight;
|
||||
int saveReminderFirstSpriteNumber;
|
||||
int saveReminderSecondSpriteNumber;
|
||||
|
||||
int leftPortraitXOffset;
|
||||
int leftPortraitYOffset;
|
||||
int rightPortraitXOffset;
|
||||
int rightPortraitYOffset;
|
||||
|
||||
int inventoryUpButtonIndex;
|
||||
int inventoryDownButtonIndex;
|
||||
int inventoryRows;
|
||||
int inventoryColumns;
|
||||
|
||||
int mainPanelXOffset;
|
||||
int mainPanelYOffset;
|
||||
int mainPanelButtonsCount;
|
||||
PanelButton *mainPanelButtons;
|
||||
|
||||
int converseMaxTextWidth;
|
||||
int converseTextHeight;
|
||||
int converseTextLines;
|
||||
int converseUpButtonIndex;
|
||||
int converseDownButtonIndex;
|
||||
|
||||
int conversePanelXOffset;
|
||||
int conversePanelYOffset;
|
||||
int conversePanelButtonsCount;
|
||||
PanelButton *conversePanelButtons;
|
||||
|
||||
int optionSaveFilePanelIndex;
|
||||
int optionSaveFileSliderIndex;
|
||||
uint32 optionSaveFileVisible;
|
||||
|
||||
int optionPanelXOffset;
|
||||
int optionPanelYOffset;
|
||||
int optionPanelButtonsCount;
|
||||
PanelButton *optionPanelButtons;
|
||||
|
||||
int quitPanelXOffset;
|
||||
int quitPanelYOffset;
|
||||
int quitPanelWidth;
|
||||
int quitPanelHeight;
|
||||
int quitPanelButtonsCount;
|
||||
PanelButton *quitPanelButtons;
|
||||
|
||||
int loadPanelXOffset;
|
||||
int loadPanelYOffset;
|
||||
int loadPanelWidth;
|
||||
int loadPanelHeight;
|
||||
int loadPanelButtonsCount;
|
||||
PanelButton *loadPanelButtons;
|
||||
|
||||
int saveEditIndex;
|
||||
int savePanelXOffset;
|
||||
int savePanelYOffset;
|
||||
int savePanelWidth;
|
||||
int savePanelHeight;
|
||||
int savePanelButtonsCount;
|
||||
PanelButton *savePanelButtons;
|
||||
|
||||
int protectEditIndex;
|
||||
int protectPanelXOffset;
|
||||
int protectPanelYOffset;
|
||||
int protectPanelWidth;
|
||||
int protectPanelHeight;
|
||||
int protectPanelButtonsCount;
|
||||
PanelButton *protectPanelButtons;
|
||||
};
|
||||
|
||||
struct GameSoundInfo {
|
||||
GameSoundTypes resourceType;
|
||||
long frequency;
|
||||
int sampleBits;
|
||||
bool stereo;
|
||||
bool isBigEndian;
|
||||
bool isSigned;
|
||||
};
|
||||
|
||||
struct GamePatchDescription {
|
||||
const char *fileName;
|
||||
uint16 fileType;
|
||||
uint32 resourceId;
|
||||
GameSoundInfo *soundInfo;
|
||||
};
|
||||
|
||||
struct GameDescription {
|
||||
const char *name;
|
||||
SAGAGameType gameType;
|
||||
GameIds gameId;
|
||||
const char *extra;
|
||||
GameDisplayInfo *gameDisplayInfo;
|
||||
int startSceneNumber;
|
||||
GameResourceDescription *resourceDescription;
|
||||
int filesCount;
|
||||
GameFileDescription *filesDescriptions;
|
||||
int fontsCount;
|
||||
GameFontDescription *fontDescriptions;
|
||||
GameSoundInfo *voiceInfo;
|
||||
GameSoundInfo *sfxInfo;
|
||||
GameSoundInfo *musicInfo;
|
||||
int patchesCount;
|
||||
GamePatchDescription *patchDescriptions;
|
||||
uint32 features;
|
||||
Common::Language language;
|
||||
Common::Platform platform;
|
||||
};
|
||||
|
||||
#define FILE_MD5_BYTES 5000
|
@ -36,7 +36,7 @@
|
||||
#include "saga/isomap.h"
|
||||
#include "saga/music.h"
|
||||
#include "saga/render.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/scene.h"
|
||||
#include "saga/script.h"
|
||||
|
||||
|
@ -43,7 +43,7 @@
|
||||
#include "saga/stream.h"
|
||||
#include "saga/actor.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
#include "graphics/ilbm.h"
|
||||
#include "common/util.h"
|
||||
|
@ -58,43 +58,6 @@ enum AddressTypes {
|
||||
kAddressIndex = 7 // index from id*/
|
||||
};
|
||||
|
||||
enum VerbTypeIds {
|
||||
kVerbITENone = 0,
|
||||
kVerbITEPickUp = 1,
|
||||
kVerbITELookAt = 2,
|
||||
kVerbITEWalkTo = 3,
|
||||
kVerbITETalkTo = 4,
|
||||
kVerbITEOpen = 5,
|
||||
kVerbITEClose = 6,
|
||||
kVerbITEGive = 7,
|
||||
kVerbITEUse = 8,
|
||||
kVerbITEOptions = 9,
|
||||
kVerbITEEnter = 10,
|
||||
kVerbITELeave = 11,
|
||||
kVerbITEBegin = 12,
|
||||
kVerbITEWalkOnly = 13,
|
||||
kVerbITELookOnly = 14,
|
||||
|
||||
|
||||
kVerbIHNMNone = 0,
|
||||
kVerbIHNMWalk = 1,
|
||||
kVerbIHNMLookAt = 2,
|
||||
kVerbIHNMTake = 3,
|
||||
kVerbIHNMUse = 4,
|
||||
kVerbIHNMTalkTo = 5,
|
||||
kVerbIHNMSwallow = 6,
|
||||
kVerbIHNMGive = 7,
|
||||
kVerbIHNMPush = 8,
|
||||
kVerbIHNMOptions = 9,
|
||||
kVerbIHNMEnter = 10,
|
||||
kVerbIHNMLeave = 11,
|
||||
kVerbIHNMBegin = 12,
|
||||
kVerbIHNMWalkOnly = 13,
|
||||
kVerbIHNMLookOnly = 14,
|
||||
|
||||
kVerbTypeIdsMax = kVerbITELookOnly + 1
|
||||
};
|
||||
|
||||
enum VerbTypes {
|
||||
kVerbNone,
|
||||
kVerbWalkTo,
|
||||
|
@ -45,7 +45,7 @@
|
||||
|
||||
#include "saga/scene.h"
|
||||
#include "saga/isomap.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
#include "common/config-manager.h"
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
#include "saga/saga.h"
|
||||
|
||||
#include "saga/itedata.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/sndres.h"
|
||||
#include "saga/sound.h"
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
#include "saga/gfx.h"
|
||||
#include "saga/scene.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
#include "saga/rscfile.h"
|
||||
#include "saga/font.h"
|
||||
|
||||
|
@ -34,7 +34,7 @@
|
||||
|
||||
#include "saga/stream.h"
|
||||
#include "saga/scene.h"
|
||||
#include "saga/resnames.h"
|
||||
#include "saga/sagaresnames.h"
|
||||
|
||||
namespace Saga {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user