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Casting 'buffer' to uint32 makes absolutely no sense to me. As far as I can
tell, we just want to add an offset to a byte pointer. svn-id: r24254
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@ -285,7 +285,7 @@ void AGOSEngine::convertAmiga(byte *srcBuf, int32 fileSize) {
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clipnumber++;
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}
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clipsend = (byte *)(clipoffset + (uint32)buffer);
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clipsend = buffer + clipoffset;
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bufoutend = clipoffset;
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while (bufptr <= clipsend) {
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if (clipoffset != 0) {
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