* Added kTitleColour = 255 enum constant used in the following item.

* Added proper colouring of the title animation fonts
* Added Game::getEscRoom().

svn-id: r43063
This commit is contained in:
Denis Kasak 2009-08-05 02:35:51 +00:00
parent c9b24d2ff9
commit 6546c2ed8e
3 changed files with 8 additions and 2 deletions

View File

@ -42,7 +42,7 @@ extern const Common::String kFontBig;
enum {
kFontColour1 = 2, kFontColour2 = 0,
kFontColour3 = 3, kFontColour4 = 4,
kOverFontColour = 255
kOverFontColour = 255, kTitleColour = 255
};
/**

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@ -204,7 +204,7 @@ void Game::init() {
// Initialize animation for object / room titles
Animation *titleAnim = _vm->_anims->addText(kTitleText, true);
Text *title = new Text("", _vm->_smallFont, kFontColour3, 0, 0);
Text *title = new Text("", _vm->_smallFont, kTitleColour, 0, 0);
titleAnim->addFrame(title);
// Initialize animation for speech text
@ -775,6 +775,10 @@ void Game::setSpeechTick(uint tick) {
_speechTick = tick;
}
int Game::getEscRoom() {
return _currentRoom._escRoom;
}
/**
* The GPL command Mark sets the animation index (which specifies the order in which
* animations were loaded in) which is then used by the Release command to delete

View File

@ -219,6 +219,8 @@ public:
int getIconStatus(int iconID);
int getEscRoom();
int getMarkedAnimationIndex();
void setMarkedAnimationIndex(int index);