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PEGASUS: Fix avoiding Mars robot scoring
Thanks to Keith Kaisershot (blitter) for spotting
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@ -1339,7 +1339,7 @@ void Mars::arriveAt(const RoomID room, const DirectionConstant direction) {
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playSpotSoundSync(kMarsPodDepartedLowerPlatformIn, kMarsPodDepartedLowerPlatformOut);
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GameState.setMarsAvoidedReactorRobot(true);
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GameState.setMarsPodAtUpperPlatform(true);
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GameState.getScoringAvoidedRobot();
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GameState.setScoringAvoidedRobot();
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}
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if (GameState.isTakenItemID(kAirMask))
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