change o6_uknownCD name for o6_stampObject

svn-id: r6611
This commit is contained in:
Jonathan Gray 2003-02-16 14:52:25 +00:00
parent faa8170da7
commit 656bde5aa9
2 changed files with 10 additions and 9 deletions

View File

@ -362,7 +362,7 @@ protected:
void o6_getAnimateVariable();
void o6_drawBlastObject();
void o6_getActorLayer();
void o6_unknownCD();
void o6_stampObject();
void o6_bor();
void o6_band();
void o6_stopTalking();

View File

@ -299,7 +299,7 @@ void Scumm_v6::setupOpcodes()
OPCODE(o6_pickOneOf),
/* CC */
OPCODE(o6_pickOneOfDefault),
OPCODE(o6_unknownCD),
OPCODE(o6_stampObject),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* D0 */
@ -2888,16 +2888,17 @@ void Scumm_v6::o6_pickOneOfDefault()
push(i);
}
void Scumm_v6::o6_unknownCD() {
void Scumm_v6::o6_stampObject() {
// Full Throttle: FIXME
// Opcode is used when placing the bunny into the
// mine field. Some kind of drawBlastObject() wrapper
int a, b, c, d;
a = pop();
b = pop();
c = pop();
d = pop();
warning("o6_unknownCD: stub(%d, %d, %d, %d)", a, b, c, d);
// also used at least once in the humongous games
int object, x, y, image;
object = pop();
x = pop();
y = pop();
image = pop();
warning("o6_stampObject: stub(%d at (%d,%d) image %d)", object, x, y, image);
}
void Scumm_v6::o6_stopTalking() {