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IPHONE: Fix some mismatching malloc/delete calls.
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@ -70,8 +70,8 @@ OSystem_IPHONE::~OSystem_IPHONE() {
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AudioQueueDispose(s_AudioQueue.queue, true);
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delete _mixer;
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delete _gameScreenRaw;
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delete _gameScreenConverted;
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free(_gameScreenRaw);
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free(_gameScreenConverted);
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}
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int OSystem_IPHONE::timerHandler(int t) {
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