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Extended some comments.
svn-id: r35606
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@ -138,7 +138,7 @@ Common::Error LoLEngine::go() {
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setupPrologueData(true);
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break;
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case 2: // "Lore of the Lands"
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case 2: // "Lore of the Lands" (only CD version)
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break;
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case 3: // Load game
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@ -192,6 +192,9 @@ void LoLEngine::preInit() {
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memset(pal, 0, 768);
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_screen->setScreenPalette(pal);
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// TODO: We need to check if the SYSEX events of intro and ingame differ.
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// If they really need to setup the proper ingame sysex when starting
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// the game. But the place to do it would not be here in our code!
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/*if (_sound->getMusicType() == Sound::kMidiMT32 || _sound->getSfxType() == Sound::kMidiMT32) {
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_sound->loadSoundFile("LOLSYSEX");
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_sound->playTrack(0);
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@ -261,7 +264,7 @@ int LoLEngine::mainMenu() {
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assert(menu);
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menu->init(data, MainMenu::Animation());
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int selection = menu->handle(_flags.isTalkie ? (hasSave ? 12 : 6) :(hasSave ? 6 : 13));
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int selection = menu->handle(_flags.isTalkie ? (hasSave ? 12 : 6) : (hasSave ? 6 : 13));
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delete menu;
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if (!_flags.isTalkie && selection >= 2)
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@ -2369,8 +2369,8 @@ const ScreenDim Screen_LoL::_screenDimTable[] = {
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{ 0x07, 0x19, 0x1A, 0x97, 0x00, 0x00, 0x00, 0x00 },
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{ 0x03, 0x1E, 0x22, 0x8C, 0x00, 0x00, 0x00, 0x00 },
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{ 0x02, 0x48, 0x24, 0x34, 0x00, 0x00, 0x00, 0x00 },
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{ 0x0B, 0x8C, 0x10, 0x33, 0x3D, 0x01, 0x00, 0x00 }, // Main menu box (5 entries)
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{ 0x0B, 0x8C, 0x10, 0x23, 0x3D, 0x01, 0x00, 0x00 } // Main menu box (3 entries)
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{ 0x0B, 0x8C, 0x10, 0x33, 0x3D, 0x01, 0x00, 0x00 }, // Main menu box (5 entries, CD version only)
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{ 0x0B, 0x8C, 0x10, 0x23, 0x3D, 0x01, 0x00, 0x00 } // Main menu box (3 entries, floppy version only)
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};
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const int Screen_LoL::_screenDimTableCount = ARRAYSIZE(Screen_LoL::_screenDimTable);
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