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Use script support for Macintosh versions of HE80+ games
svn-id: r21227
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parent
8602fe7432
commit
66730f3b6b
@ -529,11 +529,22 @@ void ScummEngine_v72he::readArrayFromIndexFile() {
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int ScummEngine_v72he::convertFilePath(byte *dst, bool setFilePath) {
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debug(1, "convertFilePath: original filePath is %s", dst);
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// Switch all \ to / for portablity
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int len = resStrLen(dst) + 1;
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for (int i = 0; i < len; i++) {
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if (dst[i] == '\\')
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dst[i] = '/';
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if (dst[0] == ':') {
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// Switch all : to / for portablity
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int j = 0;
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for (int i = 1; i < len; i++) {
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if (dst[i] == ':')
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dst[j++] = '/';
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else
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dst[j++] = dst[i];
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}
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} else {
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// Switch all \ to / for portablity
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for (int i = 0; i < len; i++) {
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if (dst[i] == '\\')
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dst[i] = '/';
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}
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}
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// Strip path
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@ -1748,22 +1759,6 @@ void ScummEngine_v72he::o72_openFile() {
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debug(1,"Original filename %s", filename);
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// There are Macintosh specific versions of HE7.2 games.
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if (_game.heversion >= 80 && _game.platform == Common::kPlatformMacintosh) {
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// Work around for filename difference in HE7 file, needs to
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// open 'Water (7)' instead of 'Water Worries (7)'.
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if (_game.id == GID_WATER && _game.heversion == 99 && !strcmp((char *)filename, "Water.he7")) {
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strcpy((char *)filename, "Water (7)");
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} else {
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char buf1[128];
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buf1[0] = '\0';
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generateSubstResFileName((char *)filename, buf1, sizeof(buf1));
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if (buf1[0]) {
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strcpy((char *)filename, buf1);
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}
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}
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}
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int r = convertFilePath(filename);
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debug(1,"Final filename to %s", filename + r);
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@ -622,7 +622,7 @@ void ScummEngine_v72he::initScummVars() {
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void ScummEngine_v80he::initScummVars() {
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ScummEngine_v72he::initScummVars();
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VAR(VAR_PLATFORM) = 1;
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VAR(VAR_PLATFORM) = (_game.platform == Common::kPlatformMacintosh) ? 2 : 1;
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VAR(VAR_WINDOWS_VERSION) = 40;
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VAR(VAR_COLOR_DEPTH) = 256;
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}
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