added Code::Blocks projects and workspace

svn-id: r26055
This commit is contained in:
Nicola Mettifogo 2007-03-10 13:30:15 +00:00
parent bb91c3a3ad
commit 669c34d8c2
46 changed files with 8175 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="5" />
<Project>
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<Option compiler="gcc" />
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<Target title="default">
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<Option working_dir="" />
<Option object_output="scummvm" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-g" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
</Target>
</Build>
<Compiler>
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</Compiler>
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<Extensions />
</Project>
</CodeBlocks_project_file>

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# depslib dependency file v1.0

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="default" />
</CodeBlocks_layout_file>

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
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# depslib dependency file v1.0

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="5" />
<Project>
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<Option pch_mode="2" />
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# depslib dependency file v1.0

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300
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<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sky\text.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Extensions />
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</CodeBlocks_project_file>

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# depslib dependency file v1.0

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="" />
</CodeBlocks_layout_file>

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<Option compiler="gcc" />
<Option createDefFile="1" />
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<Add option="-O2" />
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<Add option="-Wall" />
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<Unit filename="..\..\engines\sword1\objectman.cpp">
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<Unit filename="..\..\engines\sword1\objectman.h">
<Option compilerVar="CPP" />
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<Unit filename="..\..\engines\sword1\router.h">
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<Option compilerVar="CPP" />
<Option target="default" />
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<Unit filename="..\..\engines\sword1\screen.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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<Unit filename="..\..\engines\sword1\sound.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
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<Unit filename="..\..\engines\sword1\sound.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
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<Unit filename="..\..\engines\sword1\staticres.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword1\sword1.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
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<Unit filename="..\..\engines\sword1\sword1.h">
<Option compilerVar="CPP" />
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<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
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<Option compilerVar="CPP" />
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<Unit filename="..\..\engines\sword1\text.cpp">
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<Unit filename="..\..\engines\sword1\text.h">
<Option compilerVar="CPP" />
<Option compile="0" />
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<Extensions />
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</CodeBlocks_project_file>

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# depslib dependency file v1.0

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="" />
</CodeBlocks_layout_file>

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<Option working_dir="" />
<Option object_output="scummvm\" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O2" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-multichar" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
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<Unit filename="..\..\engines\sword2\anims.cpp">
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<Option target="default" />
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<Unit filename="..\..\engines\sword2\console.h">
<Option compilerVar="CPP" />
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<Unit filename="..\..\engines\sword2\controls.h">
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<Unit filename="..\..\engines\sword2\function.cpp">
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<Unit filename="..\..\engines\sword2\protocol.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
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<Unit filename="..\..\engines\sword2\render.cpp">
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<Unit filename="..\..\engines\sword2\resman.h">
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<Unit filename="..\..\engines\sword2\walker.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
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<Extensions />
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</CodeBlocks_project_file>

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# depslib dependency file v1.0

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="" />
</CodeBlocks_layout_file>

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@ -0,0 +1,90 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="5" />
<Project>
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<Option compiler="gcc" />
<Option virtualFolders="" />
<Build>
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<Option output="scummvm\engines\touche\libtouche.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm\" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O2" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
<Linker>
<Add option="-s" />
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</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-multichar" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
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<Unit filename="..\..\engines\touche\midi.h">
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<Unit filename="..\..\engines\touche\opcodes.cpp">
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<Unit filename="..\..\engines\touche\plugin.cpp">
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<Unit filename="..\..\engines\touche\saveload.cpp">
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<Unit filename="..\..\engines\touche\touche.cpp">
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<Option compilerVar="CPP" />
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<Unit filename="..\..\engines\touche\ui.cpp">
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<Extensions />
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</CodeBlocks_project_file>

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# depslib dependency file v1.0

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="" />
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