From 67bc1753142ecf1480eeb0a0b8e42047e2002a94 Mon Sep 17 00:00:00 2001 From: ScummVM-Translations Date: Sat, 22 May 2021 10:02:01 +0000 Subject: [PATCH] I18N: Update translations templates --- po/scummvm.pot | 80 +++++++++++++++++++++++++------------------------- 1 file changed, 40 insertions(+), 40 deletions(-) diff --git a/po/scummvm.pot b/po/scummvm.pot index 034bed84352..46b3391a256 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 2.3.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2021-05-21 23:35+0000\n" +"POT-Creation-Date: 2021-05-22 10:02+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -3586,7 +3586,7 @@ msgstr "" #: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52 #: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51 -#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235 +#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236 #: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163 #: engines/zvision/detection_tables.h:50 @@ -3595,7 +3595,7 @@ msgstr "" #: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53 #: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52 -#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236 +#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237 #: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164 #: engines/zvision/detection_tables.h:51 @@ -5426,131 +5426,131 @@ msgstr "" msgid "Error loading game resources." msgstr "" -#: engines/sci/detection.cpp:173 +#: engines/sci/detection.cpp:174 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:174 +#: engines/sci/detection.cpp:175 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:183 +#: engines/sci/detection.cpp:184 msgid "Enable high resolution graphics" msgstr "" -#: engines/sci/detection.cpp:184 +#: engines/sci/detection.cpp:185 msgid "Enable high resolution graphics/content" msgstr "" -#: engines/sci/detection.cpp:193 +#: engines/sci/detection.cpp:194 msgid "Enable black-lined video" msgstr "" -#: engines/sci/detection.cpp:194 +#: engines/sci/detection.cpp:195 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" -#: engines/sci/detection.cpp:204 +#: engines/sci/detection.cpp:205 msgid "Use high-quality video scaling" msgstr "" -#: engines/sci/detection.cpp:205 +#: engines/sci/detection.cpp:206 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" -#: engines/sci/detection.cpp:215 +#: engines/sci/detection.cpp:216 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" -#: engines/sci/detection.cpp:216 +#: engines/sci/detection.cpp:217 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" -#: engines/sci/detection.cpp:225 +#: engines/sci/detection.cpp:226 msgid "Prefer digital sound effects" msgstr "" -#: engines/sci/detection.cpp:226 +#: engines/sci/detection.cpp:227 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/sci/detection.cpp:245 +#: engines/sci/detection.cpp:246 msgid "Use CD audio" msgstr "" -#: engines/sci/detection.cpp:246 +#: engines/sci/detection.cpp:247 msgid "Use CD audio instead of in-game audio, if available" msgstr "" -#: engines/sci/detection.cpp:256 +#: engines/sci/detection.cpp:257 msgid "Use Windows cursors" msgstr "" -#: engines/sci/detection.cpp:257 +#: engines/sci/detection.cpp:258 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" -#: engines/sci/detection.cpp:267 +#: engines/sci/detection.cpp:268 msgid "Use silver cursors" msgstr "" -#: engines/sci/detection.cpp:268 +#: engines/sci/detection.cpp:269 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" -#: engines/sci/detection.cpp:278 +#: engines/sci/detection.cpp:279 msgid "Enable content censoring" msgstr "" -#: engines/sci/detection.cpp:279 +#: engines/sci/detection.cpp:280 msgid "Enable the game's built-in optional content censoring" msgstr "" -#: engines/sci/detection.cpp:289 +#: engines/sci/detection.cpp:290 msgid "Upscale videos" msgstr "" -#: engines/sci/detection.cpp:290 +#: engines/sci/detection.cpp:291 msgid "Upscale videos to double their size" msgstr "" -#: engines/sci/detection.cpp:300 +#: engines/sci/detection.cpp:301 msgid "Use RGB rendering" msgstr "" -#: engines/sci/detection.cpp:301 +#: engines/sci/detection.cpp:302 msgid "Use RGB rendering to improve screen transitions" msgstr "" -#: engines/sci/detection.cpp:311 +#: engines/sci/detection.cpp:312 msgid "Use per-resource modified palettes" msgstr "" -#: engines/sci/detection.cpp:312 +#: engines/sci/detection.cpp:313 msgid "Use custom per-resource palettes to improve visuals" msgstr "" -#: engines/sci/detection.cpp:342 +#: engines/sci/detection.cpp:343 msgid "MIDI mode:" msgstr "" -#: engines/sci/detection.cpp:343 +#: engines/sci/detection.cpp:344 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" -#: engines/sci/detection.cpp:348 +#: engines/sci/detection.cpp:349 msgid "Standard (GM / MT-32)" msgstr "" -#: engines/sci/detection.cpp:352 +#: engines/sci/detection.cpp:353 msgid "Roland D-110 / D-10 / D-20" msgstr "" -#: engines/sci/detection.cpp:356 +#: engines/sci/detection.cpp:357 msgid "Yamaha FB-01" msgstr "" @@ -5688,27 +5688,27 @@ msgid "" "\n" msgstr "" -#: engines/scumm/detection.cpp:175 +#: engines/scumm/detection.cpp:176 msgid "Show Object Line" msgstr "" -#: engines/scumm/detection.cpp:176 +#: engines/scumm/detection.cpp:177 msgid "Show the names of objects at the bottom of the screen" msgstr "" -#: engines/scumm/detection.cpp:182 +#: engines/scumm/detection.cpp:183 msgid "Use NES Classic Palette" msgstr "" -#: engines/scumm/detection.cpp:183 +#: engines/scumm/detection.cpp:184 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" -#: engines/scumm/detection.cpp:189 +#: engines/scumm/detection.cpp:190 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" -#: engines/scumm/detection.cpp:190 +#: engines/scumm/detection.cpp:191 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'"