TWINE: fixed issue #12844 (Save Game handling seriously buggy)

This commit is contained in:
Martin Gerhardy 2021-08-24 19:50:00 +02:00
parent b13c079c69
commit 67c1e67fc9

View File

@ -414,6 +414,9 @@ bool MenuOptions::deleteSaveMenu() {
}
bool MenuOptions::saveGameMenu() {
if (!_engine->_scene->isGameRunning()) {
return false;
}
_engine->restoreFrontBuffer();
const int slot = chooseSave(TextId::kCreateSaveGame, true);
if (slot >= 0) {