MOHAWK: Add Framework of getVar(), setVar() and toggleVar() to Myst Channelwood Age Script Parser.

svn-id: r54997
This commit is contained in:
David Turner 2010-12-22 02:46:30 +00:00
parent a87c52bdb0
commit 67cf6a0601
2 changed files with 90 additions and 0 deletions

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@ -26,6 +26,7 @@
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_saveload.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
#include "mohawk/myst_stacks/channelwood.h"
@ -76,6 +77,92 @@ void MystScriptParser_Channelwood::runPersistentScripts() {
opcode_203_run();
}
uint16 MystScriptParser_Channelwood::getVar(uint16 var) {
// MystVariables::Globals &globals = _vm->_saveLoad->_v->globals;
MystVariables::Channelwood &channelwood = _vm->_saveLoad->_v->channelwood;
switch(var) {
case 1: // Water Pump Bridge Raised
return channelwood.waterPumpBridgeState;
case 2: // Lower Walkway to Upper Walkway Elevator Raised
return channelwood.elevatorState;
// case 4: // Water Flowing To Book Room Elevator
// based on channelwood.waterValveStates;
// return 0;
// return 1;
case 5: // Lower Walkway to Upper Walkway Spiral Stair Lower Door State
return channelwood.stairsLowerDoorState;
case 6: // Pipe Bridge Extended
return channelwood.pipeState;
// case 7: // Water Flowing To Water Pump For Bridge
// return 0;
// return 1;
case 8: // Water Tank Valve
return (channelwood.waterValveStates & 0x80) ? 1 : 0;
// case 13: // Valve State
// based on channelwood.waterValveStates;
// return 0;
// return 1;
case 16: // Channelwood Lower Walkway to Upper Walkway Spiral Stair Upper Door State
return channelwood.stairsUpperDoorState;
case 17: // Achenar's Holoprojector Selection
return channelwood.holoprojectorSelection;
// case 18: // Sirrus's Room Bed Drawer Open
// return 0;
// return 1;
case 19: // Sound - Water Tank Valve
return (channelwood.waterValveStates & 0x80) ? 1 : 0;
// case 26: // Sound - Water Flowing in <TODO>
// based on channelwood.waterValveStates;
// return 0;
// return 1;
// case 30: // Temple Door State
// return 0;
// return 1;
// case 32: // Sound - Water Flowing in Pipe to Book Room Elevator
// based on channelwood.waterValveStates;
// return 0;
// return 1;
// case 102: // Sirrus's Desk Drawer / Red Page State
// return 0; // Drawer Closed
// return 1; // Drawer Open, Red Page Taken
// return 2; // Drawer Open, Red Page Present
// case 103: // Blue Page Present
// return 0; // Blue Page Taken
// return 1; // Blue Page Present
default:
return MystScriptParser::getVar(var);
}
}
void MystScriptParser_Channelwood::toggleVar(uint16 var) {
// MystVariables::Globals &globals = _vm->_saveLoad->_v->globals;
MystVariables::Channelwood &channelwood = _vm->_saveLoad->_v->channelwood;
switch(var) {
case 6: // Pipe Bridge Extended
channelwood.pipeState ^= 1;
default:
MystScriptParser::toggleVar(var);
break;
}
}
bool MystScriptParser_Channelwood::setVarValue(uint16 var, uint16 value) {
// MystVariables::Channelwood &channelwood = _vm->_saveLoad->_v->channelwood;
bool refresh = false;
switch (var) {
// case 18: // Sirrus's Room Bed Drawer Open
// temp ^= 1;
default:
refresh = MystScriptParser::setVarValue(var, value);
break;
}
return refresh;
}
void MystScriptParser_Channelwood::opcode_101(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);

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@ -47,6 +47,9 @@ public:
private:
void setupOpcodes();
uint16 getVar(uint16 var);
void toggleVar(uint16 var);
bool setVarValue(uint16 var, uint16 value);
void opcode_202_run();
void opcode_202_disable();