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ASYLUM: allow returning to game when using 'scene' debug command
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@ -39,6 +39,7 @@
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#include "asylum/system/text.h"
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#include "asylum/views/insertdisc.h"
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#include "asylum/views/menu.h"
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#include "asylum/views/scene.h"
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#include "asylum/views/video.h"
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@ -774,6 +775,8 @@ bool Console::cmdChangeScene(int argc, const char **argv) {
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_vm->_puzzles->reset();
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_vm->resetFlags();
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getMenu()->setGameStarted();
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return false;
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}
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