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TINYGL: Corrected variable type
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@ -295,7 +295,7 @@ struct GLContext {
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// textures
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GLTexture *current_texture;
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uint maxTextureName;
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int texture_2d_enabled;
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bool texture_2d_enabled;
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int texture_mag_filter;
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int texture_min_filter;
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uint texture_wrap_s;
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